to model regiment .... (Full Version)

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largo -> to model regiment .... (2/5/2009 7:59:31 PM)

Hello everybody,

I would like to model a regiment comprising 1200 men (historically)
2 possibilities:

1) Knowing that a squad is made up of + 40 men
I allocate 1200: 40= 30 squad in the editor of TOAW (imag1)

[img]http://images4.hiboox.com/images/0609/92de1f0f597037f025935828978f2040.jpg[/img]


2) either I decide to fix me arbitrarily that a squad =100 men
I allocate 1200: 100=12 squad in the editor of TOAW (img2)

[img]http://images4.hiboox.com/images/0609/8bd822065c7ce043c1cee910f4811eb4.jpg[/img]

which is the best solution?


[;)]




secadegas -> RE: to model regiment .... (2/5/2009 8:57:48 PM)

In WWII terms a squad hardly represents more than 10 men.





faust10 -> RE: to model regiment .... (2/6/2009 1:56:26 AM)

this is what i found on the equipment list file included with toaw :D

A squad is the basic low level unit in infantry, cavalry & support outfits. The exact size varies with nationality and period, but it is usually in the range of 8 to 12 men. Squad anti-tank and anti-personnel strengths are determined by sums of constant values assigned to certain common weapon systems.
Squad Armament
Squad Rifle, Saber, Lance, etc.- General armament carried by the majority of squad members.
LMG (Light machine gun)- BAR or other easily portable clip fed automatic weapon.
MMG (Medium machine gun)- Bipod mounted, somewhat portable belt fed weapon.
RPG (Rocket propelled grenade, Rocket Launcher, or Light Recoilless Rifle)- Soviet RPG series, LAW, WWII "bazooka" class weapons
Very Light RPG- US WWII 60mm rocket launcher, Panzerfaust, PIAT
Light RPG- Panzerschreck, US 3.5 inch rocket launcher
Heavy RPG- Soviet RPG series, LAW, Carl Gustav, and similar weapons




rhinobones -> Early 1940s Fr Inf Rgt (2/6/2009 2:39:33 AM)

Looks like you are trying to model regiments from the early 1940's. Below is a TOE that might help.

Regards, RhinoBones

[image]local://upfiles/5722/9840B6E879CA4BA5A642E7C0D4725B29.jpg[/image]




rhinobones -> Fr Bn TO&E - Circa 1939 (2/6/2009 2:53:05 AM)

This French Bn TO&E amplifies the breakdown from the prior post. It helps to quantify the types, and quantity of weapons in a typical French Inf Rgt. Note that Rgts from the colonies could differ radically.

Regards, RhinoBones

[image]local://upfiles/5722/2A18D382D77846BBBC1D010E6C85DCA0.jpg[/image]




largo -> RE: Early 1940s Fr Inf Rgt (2/6/2009 2:23:19 PM)


What is it "TOE"?[:(]

where will you find these "TOE"?

Hmm,[8|]

As on the screens, the values of attacks and defenses vary obviously according to the number of squad.

which is the best approach to model a regiment in TOAW (by making abstraction for the moment of the section of support and the time) -picture 1 or picture 2 and why ?- [sm=innocent0009.gif]

Regards,Largo




golden delicious -> RE: Early 1940s Fr Inf Rgt (2/6/2009 6:22:07 PM)


quote:

ORIGINAL: largo


What is it "TOE"?[:(]

where will you find these "TOE"?


Various places- I recognise the above as coming from a website called France 1940. TOE usually stands for "Table of Organisation and Equipment".

quote:

which is the best approach to model a regiment in TOAW (by making abstraction for the moment of the section of support and the time) -picture 1 or picture 2 and why ?- [sm=innocent0009.gif]


You'd need both. The second image shows the composition of a battalion, of which you can see three on the right hand side of the first image.

You can build a TOAW unit from the ground up using these charts, but you have to get your head around the meaning of the various symbols first if you don't recognise them.




largo -> RE: Early 1940s Fr Inf Rgt (2/6/2009 8:24:52 PM)

to return to my 2 possibilities (all in top), is what it is preferable to create, for example, a regiment with values of attacks and defense of 10-34 or 10-27 in the game? and why?
Does that have importance in TOAW?




Telumar -> RE: Early 1940s Fr Inf Rgt (2/6/2009 9:00:53 PM)


quote:

ORIGINAL: largo

to return to my 2 possibilities (all in top), is what it is preferable to create, for example, a regiment with values of attacks and defense of 10-34 or 10-27 in the game? and why?
Does that have importance in TOAW?



Not really.. The numbers are relative to each other, say, if you have a Tiger II Battalion that will probably be the strongest unit in the scenario (displayed values reflect AP strength) at i.e. 31-20. An Infantry battalion will then have say 11-15.
If you remove the Tiger II Bn then another unit will be the strongest unit.. just do some experimenting in the editor.

The values serve only as an orientation for the player. The real calculations are done under the hood, taking into regard each single piece of equipment, artillery fire, AT and AP strengths, deployment, terrain, proficieny, readiness...




largo -> RE: Early 1940s Fr Inf Rgt (2/6/2009 9:18:38 PM)

[sm=happy0065.gif]

ok, thank you with all for your answers




Central Blue -> RE: Early 1940s Fr Inf Rgt (2/28/2009 6:20:03 AM)

tell us which regiments and someone probably has a good source.




largo -> RE: Early 1940s Fr Inf Rgt (4/5/2009 8:11:37 PM)

oooh sorry for my late answer [sm=bow.gif]

I would like to model a Prussian regiment of infantry of the Line in 1806 (for example: Hohenloh regiment of the general Von Muffling).
The Modeling in TOAW creates a "problem" to me.

Sometimes,there are companies of “tirailleur”, “voltigeur” and “grenadiers”
http://en.wikipedia.org/wiki/Grande_Arm%C3%A9e#Grenadiers

Each companie had its characteristics.

I have only Flinklock Company In TOAW [:(]

I use 19th Century unified databse in TOAW.[sm=innocent0009.gif]




Central Blue -> RE: Early 1940s Fr Inf Rgt (4/11/2009 2:03:06 AM)

sometimes google is your friend. I searched on Prussian regiment of infantry of the Line in 1806 and came up with:

http://napnuts.tripod.com/napwars/frameprussianinf.htm

and

http://www.napoleon-series.org/military/organization/Prussia/infantry/c_prussianinf.html

So just browse around in the websites for Napoleonic War miniatures and game rules.

Assuming the number from the first site are correct, your regiment adds up to about 2100 guys. Then subtract some guestimate for officers, standard bearers, and musicians. Lets pretend it's 300, that leaves you with about 180 musketeer squads.





largo -> RE: Early 1940s Fr Inf Rgt (4/13/2009 3:31:00 PM)

here the current composition of the regiment in 1806 with the battle of Jena (Iéna)

[img]http://images4.hiboox.com/images/1609/f177196f52de43061e0fbf1d0f1b6896.jpg[/img]

Thank you for your links [;)].
They are really interesting.
However, one does not see the differences between my companies of `voltigeurs' and my companies `grenadiers' [:(]




Central Blue -> RE: Early 1940s Fr Inf Rgt (4/20/2009 4:30:40 PM)

quote:

However, one does not see the differences between my companies of `voltigeurs' and my companies `grenadiers'


People have had a lot of fun stretching the possibilities of TOAW, but really, Age of Rifles -- also by Norm Kroger, is the better game to model what you are looking for.

You can find it for free here:

http://www.cdosabandonware.com/std_games_details.php?gameid=1435







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