RE: WORLD WAR 2 COMPLETE VERSION ? (Full Version)

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hellfirejet -> RE: WORLD WAR 2 COMPLETE VERSION ? (2/19/2009 11:47:14 AM)

quote:

ORIGINAL: Howard Mitchell


quote:

ORIGINAL: hellfirejet

Well hows about an Atlantic version then? untill they make the whole world version [:D]


I would really like to see an Atlantic WW2 game at the WitP level. Back in 1970s SPI did a solitaire game called wolfpack which covered the U-Boat war, and PC games such as Great Naval Battles covered the surface ship side, but you could imagine a game at WitP's level of detail covering the whole Atlantic campaign.

The WitP game engine isn't the one to do it with, unfortunately, but I can always dream.

Hi Howard,
Yes I would love to see an Atlantic version also, I know that the German navy were far to timid in using there surface fleet. In my humble opinion Hitler and his admirals had not a scooby on how to do anything with the surface fleet,now if they had used the same principal as the U boats hunting in wolf packs, If Bismarck,Tirpitz,Scharnhorst,Gneisenau,Admiral Scheer,Lutzow,Admiral Graf Spee + the heavy cruisers all were in a task force then I think Britains dominance at sea would have been severely tested ?

Put it this way Britain struggled to cope with just one or two surface raiders at a time harrassing the convoy system off merchant ships, a larger fleet like the one above would have scared the **** out of the admiralty.




hellfirejet -> RE: WORLD WAR 2 COMPLETE VERSION ? (2/19/2009 12:24:11 PM)


quote:

ORIGINAL: CarnageINC


quote:

ORIGINAL: Howard Mitchell


quote:

ORIGINAL: hellfirejet

Well hows about an Atlantic version then? untill they make the whole world version [:D]


I would really like to see an Atlantic WW2 game at the WitP level. Back in 1970s SPI did a solitaire game called wolfpack which covered the U-Boat war, and PC games such as Great Naval Battles covered the surface ship side, but you could imagine a game at WitP's level of detail covering the whole Atlantic campaign.

The WitP game engine isn't the one to do it with, unfortunately, but I can always dream.


If they did make a Atlantic version, it definately would have to be WW I. THAT! Would be so cool....WOW...just thinking about that with the Atlantic raiders in the south and the huge battlefleets in the North Sea and Med...jezz I'm getting excited just thinking about that!

If any of you are intrested in naval board games you absolutely have to check out Avalanche Press and the Great War at Sea Series, I've gotten all but 2 of them and the art work and play style are great. Money well spent! I only bring up that point because they have a great WW I series in the North Sea and Med. plus others featuring raiders and stuff...I always wanted those games to be digitalized. [:'(]


Yo what a brilliant idea ww1, hundreds off dreadnoughts,Britain,Germany,France,Italy the arms race fantastic, I also play Great war at sea Cruiser warfare,Jutland,Mediterranean by Avalanche press excellent games, I too would love to see them adapted for the computer.[:)]




Panther Bait -> RE: WORLD WAR 2 COMPLETE VERSION ? (2/19/2009 3:03:40 PM)


quote:

ORIGINAL: hellfirejet

quote:

ORIGINAL: Howard Mitchell


quote:

ORIGINAL: hellfirejet

Well hows about an Atlantic version then? untill they make the whole world version [:D]


I would really like to see an Atlantic WW2 game at the WitP level. Back in 1970s SPI did a solitaire game called wolfpack which covered the U-Boat war, and PC games such as Great Naval Battles covered the surface ship side, but you could imagine a game at WitP's level of detail covering the whole Atlantic campaign.

The WitP game engine isn't the one to do it with, unfortunately, but I can always dream.

Hi Howard,
Yes I would love to see an Atlantic version also, I know that the German navy were far to timid in using there surface fleet. In my humble opinion Hitler and his admirals had not a scooby on how to do anything with the surface fleet,now if they had used the same principal as the U boats hunting in wolf packs, If Bismarck,Tirpitz,Scharnhorst,Gneisenau,Admiral Scheer,Lutzow,Admiral Graf Spee + the heavy cruisers all were in a task force then I think Britains dominance at sea would have been severely tested ?

Put it this way Britain struggled to cope with just one or two surface raiders at a time harrassing the convoy system off merchant ships, a larger fleet like the one above would have scared the **** out of the admiralty.




Seems to me that Germany just didn't have the fleet train or base support to support operations in the Atlantic for such a large fleet. Fueling one or two ships with small pre-placed assets, or fueling/supplying U-Boats from "interned" freighters is one thing. Supporting a surface action group away from home ports without a bunch of AOs is another. And repeatedly making the run past England or past Gibralta to get to German, Italian or French ports would have been dangerous.

Germany just wasn't well situated in WWII to have any kind of significant surface fleet. Once they lost any kind of quantitative parity with England they were pretty much stuck with U-boats that could sneak by the UK.

My thoughts anyway.




Chris21wen -> RE: WORLD WAR 2 COMPLETE VERSION ? (2/19/2009 5:33:03 PM)

The only way a game that size could remotely be playable is though weekly turns.  Still not sure it would work though.




Historiker -> RE: WORLD WAR 2 COMPLETE VERSION ? (2/19/2009 6:18:12 PM)

quote:

Seems to me that Germany just didn't have the fleet train or base support to support operations in the Atlantic for such a large fleet. Fueling one or two ships with small pre-placed assets, or fueling/supplying U-Boats from "interned" freighters is one thing. Supporting a surface action group away from home ports without a bunch of AOs is another. And repeatedly making the run past England or past Gibralta to get to German, Italian or French ports would have been dangerous.

The ranges were good enough for operations from Brest.

If you want to play the war in the atlantic, you just have to wait... two or three years [;)]
I was working on a "war in the west" mod and have invested a lot of time even in finding out the length of most german slipways... But the slots of witp ar way to few which forces me to wait for AE. If AE has finally found it's way on my PC, it'll take some more time for a first playable version, for sure [;)]




Panther Bait -> RE: WORLD WAR 2 COMPLETE VERSION ? (2/19/2009 7:00:25 PM)

Brest was a little on the exposed side for docking large surface ships there.  Concrete sub pens are one thing, protecting surface ships is another.  Its why they parked Tirpitz in a fjord, instead of France.  That close to England, they would have Taranto'd the German Navy the first time they docked there and damn the aircraft losses.




CarnageINC -> RE: WORLD WAR 2 COMPLETE VERSION ? (2/20/2009 2:25:33 AM)

It would have to be WW I or it wouldn't work, Panther is right about Brest, very hard to keep that place operational for German surface fleet.  A/C need to be less of a threat for there to be any real fun playablitiy.  You would also forget about a ground game, WITP system definately wouldn't work well, but if it was WW I you wouldn't need to worry about it...they never moved hardly anyways [:D][:D][:D]

But how you could arrange how well the war was going would be for the Brits, French, and Yanks to supply the war and interdict...I guess the same would apply for the Germans and Austrians.  Destroyed tonnage would make a big deal politically to, after all, both sides did see the naval fleets as the part of the war that would/could win or lose the war.




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