Defending Utah Beach U2Rhine ?s (Full Version)

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Windo von Paene -> Defending Utah Beach U2Rhine ?s (10/17/2000 9:19:00 PM)

So I'm into the second battle. I have some questions. What's the story with the rocket/gunship boats and all of the supply/HQs on the beach. Do these serve any purpose, (other than as targets), or are they there for "flavor". The gunboats don't look like they will be able to see any targets inland,(maybe to the north), and I don't think the AI will be coming down for a barbeque. All of the strange units on the beach don't look like they will be doing much... Am I missing something here?




Wild Bill -> (10/17/2000 11:46:00 PM)

You are not missing a thing. Flavor for supply units, rocket ships can help if it becomes that desperate. They cannot fire inland...WB ------------------ In Arduis Fidelis Wild Bill Wilder Coordinator, Scenario Design Matrix Games




Windo von Paene -> (10/18/2000 12:55:00 AM)

Thanks Wild Bill. Sure wish those boats could do indirect fire... Maybe I can trick the AI into sending some guys down to the beach. [img]http://www.matrixgames.com/ubb/smile.gif[/img]




Wild Bill -> (10/18/2000 2:34:00 AM)

I do too, Windo! If only they could fire three or four hexes beyond their current reach, defending Utah would be a lot easier [img]http://www.matrixgames.com/ubb/eek.gif[/img]. My pleasure! Wild Bill ------------------ In Arduis Fidelis Wild Bill Wilder Coordinator, Scenario Design Matrix Games




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