Svend Karlson -> RE: Is there a Campaign Game? (3/1/2009 1:10:37 PM)
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ORIGINAL: kwverdon Well its certainly been true for me. The German tanks being disabled by loosing their tracks going cross country was the first problem. The first campaign i started was seemingly way to easy in some points. I thought I was just getting lucky so I started over and paid more attention. The same thing was happening. I hunker down and wait for the German Armor to appear and overun me and nothing happened. In one battle 5 out of 6 Panthers were disabled before ever getting into combat. I definitely found the track-throwing a serious problem, whilst playing as the Germans in the Grand Campaign against the perfidious Allies. However, it is a quite easily solvable problem too. What one needs to do, is edit the column in the elements.txt file that determines the chance out of 128 to throw a track. You can lower the values to negligible amounts as you desire. I reduced them to a quarter of their previous values, and this works a treat, with thrown tracks being very rare. This is not as good a solution as the AI being scripted to be less willing to move through risky areas I suppose, although if that were done, it could create a situation where the AI funneled its armour through narrow risk-free corridors that would present another no less serious issue, so I am happy with editing the file. Download the WaR data workbook from the following site, then use the instructions below: http://closecombat.matrixgames.com/WaR/WaRmods.html 1. Unzip and open the workbook excel file 2. Select the elements worksheet 3. Edit the values in the column that determines chance out of 128 of a thrown track 4. Open up your elements.txt file in your WaR directory (keep a backup copy if you like) 5. Copy and paste the edited elements worksheet data into the elements.txt file and save 6. Tremble in fear in anticipation of the panzers [:)]
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