lenin -> RE: Wish List thread (7/21/2009 6:59:01 PM)
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ORIGINAL: Mus Severe nerfing of "insurrection" missions. We are seeing in our PBEM games roving bands of CIA and Green Beret backed Diplomats overthrowing countries left and right in a very unrealistic fashion. Its also being done by parties defeated in war to the victor, which should immediately provide another case for war. I think "offensive" diplomatic missions should be forbidden as part of an alliance or enforced peace agreement. If I already posted this, I apologize. We just had a 3 turn spree of insurrections in our Another PBEM game. Its really bad. France causes insurrection in Swedish Holland, next turn Turkey causes insurrection in Prussian Bavaria, last turn France causes insurrection in English Flanders. [;)] PS I forgot to mention that Holland became Swedish in the first place by an insurrection from France followed by invasion. As we speak in the same game multiple Austrian diplomats are trying insurrection in French Naples every turn. [8|] Yeah, its completely unrealistic. There is absolutely no point in having an army in this game, as it can never leave it's borders. The insurrections are basically impossible to defend against (the first time Bavaria revolted, there was the best part of 400,000 Prussian troops there). You can't defend with diplomats as the "attacking" diplomat will always have the jump on the defender.. The independent state will then frequently cut off your supply depots, even if they were deep in otherwise friendly territory. There are no consequences really for the attacker either. Who cares if you lose influence? There should be SEVERE repucussions should coups / insurrections fail - after all, look what happened to Rosa Luxemburg after the Spartacist revolt failed in 1919. The diplomat should attempt a coup etc at a severe risk to his life, and a severe risk to friendly NM / Glory too if he fails (oh, the shame, the shame). It should also be impossible to cause your allies or those you at at enforced peace to revolt. Another possible solution is to have the expel order work for the entire nation (incl protectorates and conquered lands), not just a single province / nation? As it is, it's possible (indeed advisable) to spam attempts, which IMO is a bit gamey and unhistorical. Probably going to give the pbem a miss after this game, until this issue is fixed in a patch.
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