CeltiCid -> RE: Sieges (3/4/2009 12:50:31 PM)
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quote:
ORIGINAL: ericbabe For the siege rules, remember that each level of Guns development in a province counts as 1 point of siege strength, as does every 3,333 strength of defending infantry. Venetia has 4 levels of Guns, and its 5000 defenders are about 2 points of siege strength, so the defenders probably have about 6 points of siege strength. The attackers -- 30K men -- only have 3 points, so there will be a successful siege attempt only when random(3)>random(6). Of the 18 possible results of that check, there are only three results that give successful sieges (1>0, 2>0, and 2>1) so the chance of a successful siege is only 3/18 or about 16% each turn. Note that a "successful siege" only means that the siege results in a siege combat, and in that combat, 30K men won't do all that much damage. You can speed up the attrition you damage you do to Venetia if you can blockade the port with one of your fleets; this attrition damage happens every turn regardless of whether or not there is a siege, however, unblockaded ports only take 10% of normal attrition damage. Note that sieges are supposed to represent more than one siege on one fort; they are rather supposed to represent efforts to conquer the province throughout the entire province. So whereas 30K men might be a lot to besiege one fortress, 30K isn't so much to besiege every fortress and perform other operations required to control the territory. ok, thanks for this clarification. Then i suggest that there should pop-up a message: "no succefull siege" or something to know they are trying ;)
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