need allied opponent for a fast stock game... (Full Version)

All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Opponents wanted



Message


bigbaba -> need allied opponent for a fast stock game... (3/3/2009 5:41:53 AM)

if you are a "fast" player (means at least one or more turn/day for the most time) then i would like to play the japanese part in a stock game. although stock isnt that great when compared with the excelent MODS out there, its lesser time consuming with the fact in mind that AE is close to release.

here my favorite settings and HRs:

1 day turns
historical first turn off
allied damage control on
advanced weather effects on
reinforcements variable +-15days
PDU on
sub doctrine off for both sides
sub auto ops off

my HR would be:

-only two port attacks on turn one, no overabuse of the turn one movement bonus (means no landings on turn 7 in Australia or something like that)

-Japanese are not allowed to do strategic bombing in China! Far too easy to destroy all the ressources, HI and OIL. Japanese may bomb everything else of Allied territory.

-Allied are not allowed to do strategic bombing of JAPANESE OCCUPIED ALLIED territory. This should prevent the Allied player to do suicide attacks e.g. with carriers to destroy some oil facilities (which Iīve seen enough) and for the reasons mentioned under above point. Allied may bomb everything in Japan, Korea, eastern China, Thailand = everything Japan held at 1941/12/7. If you want to starve Japan, take the bases or sink the ships!

-B29 arenīt allowed on naval attack

-B29 only on level 6 or 7+ airfields, this should limit them to places that were big enough in real life.

-4Es on nav attack min alt 15.000 ft

-ASW TF max 6 ships

-PT boats max 6 at a base (1x6 PT TF or 2x3 PT TF. Not 6 TFs with single PTs!)

-no sub invasions

-cutting off units only with "real" combat units, not some 10 assault point base forces

-no use of dozens of small barge, MSW, ... TFs to guard ports (engine canīt handle dozens of small TFs in one hex)

-no exploit of dozens invasion TFs going at one base, means: if you need 300 ships for an invasion, put them into 5, 6 or 7 TFs but not in 60 TFs with 5 ships each.

-no allied ship movements from ports in turn 1. only Tfs at sea can be moved.

-only 2 DIV combat troops at atols (plus support troops)..that means no 200.000 men at midway, eniwetok, marcus island, iwo jima....




marky -> RE: need allied opponent for a fast stock game... (3/3/2009 6:05:43 AM)

i can do it [:)]


im bored what say u? [:D]




bigbaba -> RE: need allied opponent for a fast stock game... (3/3/2009 6:19:22 AM)

you have post.[:)]




marky -> RE: need allied opponent for a fast stock game... (3/3/2009 6:21:39 AM)

replied [sm=00000436.gif]




bigbaba -> RE: need allied opponent for a fast stock game... (3/4/2009 9:37:24 AM)

still need an opponent for the stock game. marky is in a totaly different timezone and sleeps when i wake up.[;)] someone in the ruropean timezone would be great.




Sayar -> RE: need allied opponent for a fast stock game... (3/4/2009 10:11:43 AM)

Will be happy to play with you - have only one allied game in progress for now.
One question - are you going to play only till AE release? I prefer to play full game, and want to be sure game will not be abandoned after first few "fun" months are over.

All HR are ok, only question about last one - does this applies to defender only or to both?
Also - are japanese free to transfer LCU's from manchuria to china and from china to manchuria without paying PP?

i'm from moscow - +3 hours time




castor troy -> RE: need allied opponent for a fast stock game... (3/4/2009 12:01:24 PM)


quote:

ORIGINAL: bigbaba

-only 2 DIV combat troops at atols (plus support troops)..that means no 200.000 men at midway, eniwetok, marcus island, iwo jima....



iwo jima is no atoll though... [;)]




marky -> RE: need allied opponent for a fast stock game... (3/4/2009 9:24:48 PM)

quote:

ORIGINAL: castor troy


quote:

ORIGINAL: bigbaba

-only 2 DIV combat troops at atols (plus support troops)..that means no 200.000 men at midway, eniwetok, marcus island, iwo jima....



iwo jima is no atoll though... [;)]


more like hell




championzhao -> RE: need allied opponent for a fast stock game... (3/13/2009 2:54:27 PM)

hi, All HR are ok

I'm  from Chinese HQ,Please PM me if you are interested, THX.[:D]

championzhao@163.com




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
1.641602