Yamato hugger -> RE: Shock attack on Atolls (3/23/2009 5:59:00 PM)
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quote:
ORIGINAL: John Lansford IIRC there was a thread many years ago about amphibious assaults where the recommendation was to double the # of AP's in the TF to carry a LCU making an atoll assault. So, if you looked at the math and decided you needed 5 AP's to carry a Marine Division, you put 10 in the TF and loaded the Marines in all of them. That way they'd unload quicker and hit the beach harder in that first round. Also, never, ever carry more than one LCU in a TF assaulting an atoll, and make sure you've got AK's in a seperate TF feeding them supplies in the same turn they make the assault. Well this is one persons opinion. Mine is quite different. I hit in 1 TF. Yes, I have AKs loaded with nothing but supply. When I load my TFs, I select the ships I want and load 1 land unit per TF, then I combine all these TFs and add a few AKs after the fact. While the ships are loading their troops, the "supply" AKs will load their stuff. Sometimes I will put tankers or AOs in the TF as well so after the base falls I have fuel ready to go for those ships that need it. Putting all this crap in separate TFs make the whole mess easier to spot and harder to defend. 1 TF is a single target for your LRCAP that you dont have to worry about lagging a hex behind the others. If you have done your prep work properly, there are no mines to deal with at the target and the CD fire will be minimal.
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