Paul Vebber -> (5/17/2002 3:23:47 AM)
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Better IMO than a review are the AARs posted detailing play in detail in the forum here. Numerous review copies have been sent out, but the game is very deep and good reviewers will spend some time with it to fully appreciate it. Comparing to TOAW is not possible - it deals with land only (with an abstract air layer), UV fully represents ALL operational elements, LAND - AIR - AND NAVAL in detail using an orders assignment system that allows command without requiring micromanaging. You can micromanage if you want, but typically it is required only when a crucial battle is taken up. The game focuses not on 'pushing counters' but devising and executing effective plans. It may not be as generic as TOAW, but that is its strength as well - its crafted specifically around the import aspects of the Campaign.
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