1089 -> Re: Re: 1280x1024 Map? (5/23/2002 3:40:52 AM)
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[QUOTE]Originally posted by Mike Wood [B]Hello... There are two problems with having a 1280x1024 pixel map. One is that the interface programming time would be increased by one third. Each screen resolution requires a completely new set of coder. The other is that the icons would look pretty small. It is unlikely that we will be able to provide this higher resolution. Thanks for Your input... Michael Wood _________________________________________________ [/B][/QUOTE] The solution--Drop the 800x600 resolution. There should be some limitation on resolution for such a big map. You're not supporting VGA anymore, I see. SVGA was the least adopted resolution of the three (VGA, SVGA, and XGA). For a game this size, the 1280x1024 which is standard for 17-inch and higher flat screens should take precedence. I know of no 8MB Video card that does not support 1024x768, so 800x600 is redundant. thanks, kp :)
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