TDeacon -> Northern Flank campaign bug (4/6/2009 12:58:24 AM)
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When playing a 2-player "Northern Flank" mini-campaign, the game locks up when all 5 of the following steps are performed in sequence: 1) German player hosts. 2) German player disbands both the 12th VG and the 3rd FJ BGs. 3) German player assigns artillery and morters to both Kullman and Peiper BGs. 4) German player moves Kullman into Krinkelt and Peiper into Losheim. 5) Both US and German players hit execute. (lockup occurs at this point). I have seen this consistently both with a remote opponent, and also with a simulated opponent on my LAN. The problem does not occur when certain variants of the above are tried. For example, if either 12th VG or 3rd FJ are not disbanded (but the other still is), and if then the corresponding armored BG isn't moved forward to replace the disbanded BG, then this issue isn't observed. Mark
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