Mike Dubost -> RE: Just got the game (4/15/2009 6:27:55 AM)
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ORIGINAL: BlueMak By just I mean a few hours ago. I started a new game as Germany, 1939. FoW off, normal difficulty setting. It is now May 1940. In the third turn I captured Poland. I agreed to split it with USSR, move my army to the west, attacked Luxembourg. I send part of my army through Lux to France. I DoWed the dutch and after 2 more turns, Belgium. I captured Belgium one turn before Netherlands. I never stopped the spearhead through Lux going to Paris, while at the same time mechanised forces from Belgium that weren't invoved in fighting there, attacked Paris from the north. May 1940 France has fallen and I let the creation of Vichy France, just so that I save my units from fighting. In the mean time I spent DP in Sweden and have them up to 98%. Figuring it will be much easier to create an effecting fighting force against the USSR with Sweden and Finland on my side in the far north. I never attacked or planning to attack Denmark or Norway. If I notice that Denmark is ready to join the allies, only then I will attack. Italy joined my alliance, just when Paris was mine of course. I am still learning the game. I am curious, will the USSR and USA eventualy join the war on the Allies side or is there a chance that either of them won't? Because if there is a chance that the USSR will not enter the war, for at least another 2-3 years, then I will focus on alliances with Romania, Hungary and Bulgaria, see if and how easy (cost and time) is for Turkey to join or just smash through Yugoslavia, Greece and Turkey to reach the Middle East to support any attack against the USSR from the south and/or through the allies from the Suez. I am also thinking of, in one way or the other, controlling Spain, to hit Gibraltar. I like the game so far, though there are some things I don't understand yet. For example: 1)Is there a way to know in advance what the enemy has in terms of fleets, in an area without attacking them? 2)Is there a way to place my fleet in one or more ports to protect them, if possible? 3)What certain ways are there to win DP? 4)The only pure bombers are the Strategic Bombers, correct? 5)Why do my land units have that freaking light bulb on the left top corner go on and off every second even after they can't move any more? I could see it as a warning that they can still move, but when they have 0 action points, what is the poing? 6)Is there a way to know without clicking on one, the percentage of strength/health of a unit? Since it changes depending on level, I can't rely on knowing that an infantry corps has X strength. Am i missing something? 7)During the game set up screen where you choose if a country is AI or human, each PP +-% is for the human player only or the country selected? 8)After the 190 turns, is it possible to continue playing? 9)A follow up question to number 6. Is it me or the Figures option is useless? As much as the "nato" ones? If you can't tell apart if one is a corps or a division and it's max health and level just from looking at the map, they are pointless IMO. I see no one has answered your question 5. That blinking light bulb indicates the ability of the unit to participate in a mult-unit attack. Each unit can "gang up" once per turn with other units on an enemy (and, FYI, each enemy can be attacked a single time in this manner). The bulb blinks even if the unit no longer has action points to attack with, and goes out after you do a multi-unit attack. I also noticed that you implied that the NATO counters don't show if a unit is a corps or division. That is not true, they do have the Xs on top of the box. Also, standard air units and armor units have dots to the side of the box to show the tech level. I do wish infantry types and strategic bombers did too, but at least you can click on them.
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