Michael the Pole -> RE: Mulberries vulnerable to air attack (4/23/2009 5:22:03 AM)
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quote:
ORIGINAL: BlueMak Please don't make it so they are basicaly indestructible to air assaults. Just because you can't protect your assets, don't harm the game for the rest of us. quote:
You know, Max, I really think that with your attitude, you might be happier playing Stratego. Interesting point you make there Annabel. So please tell me, were these mulberries built on site? Did they suddently appear out of nowhere? If they were actualy sent there with tug boats or whatever, was it done while the Germans had air superiority? Was it done while it would not be that difficult for the germans to attack them on route? If they were indeed attacked if the germans had enough air assets, do you think they would just stand there and take the punishment till the second coming of Jesus? Or would they be damaged but never ever destroyed because, come on, they are made of concrete and as we all know you can't possibly destroy concrete, ever. So, as you can see Jack, the realism you are asking for can be seen in both ways. But perhaps with your attitude you should go and play risk, just right up your alley I suspect. As far as attitudes go, I'd like to point out that you are the one who started throwing personalities around in your reply to James. And at the risk of suffering your unbelievably well informed, terribly crushing repartee, perhaps I could suggest that you do a little bit of research to support your remarkably well informed opinions, beyond what you've learned from watching World at War during the commercial breaks on Sponge Bob. If nothing else, you could perhaps read Cyrano deBergerac, where you might perhaps learn something of the art of the insult beyond "You have a big nose." This forum has always been a model of courteous, literate and well thought out exchanges between gentlemen (and regretably few ladies), all qualities that you seem rather short of. As Chuck points out, the mulberry rule was created in response to requests from members of this forum who were having trouble making the Normandy Invasion work. As has always been true of gamers since the begining of the hobby, they will take a loophole in the rules and run a convoy of super tankers through it. The idea of giving us the mulberries was to see what could be done with them instead of placing major restrictions on what we couldn't do with them. Since the thread was opened a number of excellent ideas have been presented (all I might add, without personal attacks) as to ways we can deal with problems that were created when the developers tried to deal with the initial problem of capturing a supply source. I have no particular interest in any of the proposed solutions, but it would be nice to reach a consensus that the designers can adopt for the next version of the game, as we have done on this board, many times before. I for one, intend to take a deep breath, get some sleep, and return when next I can in hopes of a glorious, and hopefully, more courteous, resurrection.
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