1.08.00 Uploaded to the Members Area! (Full Version)

All Forums >> [Current Games From Matrix.] >> [Modern] >> Hired Guns: The Jagged Edge



Message


Greg Wilcox -> 1.08.00 Uploaded to the Members Area! (4/22/2009 3:39:12 PM)

We've uploaded the Public Beta version of the 1.08.00 Update and it is available in our Members Club. While we do final testing we figured we'd offer you a change to get it early as well. This is still a beta, but it's stable and solid as far as we can tell. See the change list list below for details.

You can download this as a Registered Download as long as you have registered your Hired Guns serial number in our Members Club (click on the MEMBERS link in the top nav bar).


Change List
Features and Enhancements
• Tweaked game performance during enemy turn so it does not take too long and does not require as much system resources.
Fixes
• Fixed bug where game would be stuck in enemy turn for ever and never progress.
• Fixed bug where player would start a turn with the same amount of AP that they ended the previous turn with.
• Fixed bug where enemies get stuck on the edge of the map which prohibits the player from exiting the tactical screen.
• Fixed performance issue where the game would run very slow after clearing an area of enemies and returning to real time mode on a tactical map.
• Fixed bug where if a player character had a full inventory except for their hands a crash would result in moving an item into their empty hands.




Hard Sarge -> RE: 1.08.00 Uploaded to the Members Area! (4/22/2009 3:40:45 PM)

thanks Greg, DL now




cakefart -> RE: 1.08.00 Uploaded to the Members Area! (4/23/2009 3:43:38 PM)

Installed and played for few hours now.
Few observations..

+ Quicker loading times
+ Quicker camera
+ Lesser mouse lag
+ Overall better responses to controlls

But.

- NO IMPROVEMENT TO AI OR CRITICAL GAMEPLAY
-Some weird audio problems with dissappearing explosions,missing gunsound in bursts,extra echo..
-New bug? In the first two maps,my round has suddenly ended when putting character laying prone and after that clicking another prone character (?).havent managed to repeat that consistently. but this is a completely new bug..


But in general,all the same LOS issues,blocked paths,super fatigue,irrational weapon damage (and Reinforces path obviously dont work...),dumb AI etc still prevail.
The patch have propably remedied those crash issues people have had but all the other gameplay issues remain...
Great.





Erik Rutins -> RE: 1.08.00 Uploaded to the Members Area! (4/23/2009 4:05:00 PM)

The goal of the patch was to address the crash issues, not to adjust the AI or anything else. I wish we could have fit more into this one, but getting this much from the developers was a job in and of itself. We're going to go back to them for another update after this one, but we wanted to make sure the remaining rare crash issues were resolved before trying to tweak anything further.




Stealth_Hitman -> RE: 1.08.00 Uploaded to the Members Area! (4/24/2009 1:05:50 AM)

If another patch is made after this one I will wait for that one if it is the final patch that's just how I am currently with pc games now in days




Kadlin -> RE: 1.08.00 Uploaded to the Members Area! (4/24/2009 5:57:58 AM)

Thanks for improving on these issues! Richard Therrien is happy somewhere in retired gaming heaven! [;)]

Here is the issue I had with the game that made it almost unplayable for me:

quote:

Greg Wilcox

• Fixed performance issue where the game would run very slow after clearing an area of enemies and returning to real time mode on a tactical map.


After I applied the patch, it seems to have fixed the problem a lot! It plays much better now. I no longer get that really bad sluggish, slowness feeling. Glad I took the time to send in that saved game [;)].


quote:

Erik Rutins

We're going to go back to them for another update after this one


Great! Take your time. Not that you have a choice working with them, but that's still awesome.

Patch made it super duper playable for me, so I'm dancing! Dancing in the streets! [:)]

Katie




pad152 -> RE: 1.08.00 Uploaded to the Members Area! (4/26/2009 6:13:43 AM)

Question:

Should the 1.08 beta be loaded over the 1.07 patch or only be used with a clean install?




Mack the Knife -> RE: 1.08.00 Uploaded to the Members Area! (5/3/2009 1:41:09 AM)

howdy, new here. went to MEMBERS area and all i saw was 1.07.001 Official Update. viewed by title and 1.07 is the only one i saw. where is 1.08 beta? can someone post a link in this thread or do i need a magic decoder ring to get it? [:D] thanks!




Erik Rutins -> RE: 1.08.00 Uploaded to the Members Area! (5/3/2009 2:23:01 AM)

pad152,

The v1.08 Beta is comprehensive, so it will update any previous version of Hired Guns.

Mack,

Did you register your copy of Hired Guns in the Members Club? Beta versions are only available to registered customers.

Regards,

- Erik





Mack the Knife -> RE: 1.08.00 Uploaded to the Members Area! (5/3/2009 2:59:26 AM)

quote:

Did you register

thanks for getting back to me erik. i just ordered the game so maybe the patch will be out of beta by the time i get it.

erik, while i have you. i take it i only need 1.07.001, right? not 1.07 then 1.07.001.




Erik Rutins -> RE: 1.08.00 Uploaded to the Members Area! (5/3/2009 4:03:48 AM)

Yes, all our recent updates are comprehensive, so you only need the latest one.




Mack the Knife -> RE: 1.08.00 Uploaded to the Members Area! (5/15/2009 2:36:12 AM)

first, is the idiot above me a spam bot or just an idiot?...and second, i have some save games under 1.07.001, if i installed 1.08 beta can i still play those save games? thanks




Stealth_Hitman -> RE: 1.08.00 Uploaded to the Members Area! (5/15/2009 5:29:55 PM)

So any updates on the patch progress? Were the Beta testers helpful?




SeanD -> RE: 1.08.00 Uploaded to the Members Area! (5/15/2009 7:12:29 PM)

The beta feedback was helpful and given some reports we are holding off our original release time frame. We're trying to release the update as soon as we iron out a few potential issues.

Thanks to everyone for being patient.





Mack the Knife -> RE: 1.08.00 Uploaded to the Members Area! (5/15/2009 7:36:15 PM)

quote:

i have some save games under 1.07.001, if i installed 1.08 beta can i still play those save games?


sigh, matrix shows up and doesn't see my question. i am experiencing one of the 1.08 fixes so i'd like to test and tell but i don't want to lose my saves. can someone help and answer my question please? thanks




Erik Rutins -> RE: 1.08.00 Uploaded to the Members Area! (5/15/2009 7:46:18 PM)

They should work, as far as I know. Always backup your save files before upgrading though, if you want to be safe.




Mack the Knife -> RE: 1.08.00 Uploaded to the Members Area! (5/15/2009 7:50:52 PM)

you don't know for sure huh? can i back out of just patch 08 if my saves don't work or is it a complete reinstall? someone on the forum must know if they're compatible. i just got the game and don't want to apply 1.08 (even though i am experiencing one of the problems it fixes) if i have to uninstall/reinstall.




Hard Sarge -> RE: 1.08.00 Uploaded to the Members Area! (5/15/2009 9:01:10 PM)

it loaded up one of my saves from Dec of last year, so didn't see any issues






Mack the Knife -> RE: 1.08.00 Uploaded to the Members Area! (5/15/2009 9:26:43 PM)

thanks sarge...i'll give it a try (maybe)...erik, i give, where do you guys hide the savegame files? looked in all the usual places.




Reinforce -> RE: 1.08.00 Uploaded to the Members Area! (5/15/2009 9:35:02 PM)

C:\Matrix Games\Hired Guns\profiles

In there is a file with a funky name like {123242341=12312312} or something the saves are in there. Sadly they only show up as numbers.

Please keep in mind that is my install path yours might be differant. I am on vista. However it will be in your profile folder.

Much love,
Reinforce




Mack the Knife -> RE: 1.08.00 Uploaded to the Members Area! (5/15/2009 9:38:59 PM)

quote:

funky name like {123242341=12312312}


yeah, i found that and thought those were them judging by what was in each directory. reinforce, do you have 1.08 installed? is it backward compatible with saves from 1.07? thanks




Reinforce -> RE: 1.08.00 Uploaded to the Members Area! (5/15/2009 11:56:59 PM)

Ya, I was able to load all my saves that I mad befor 1.08. I was even able to load a save from my very first day from the day I got the game and eveything worked.

Much Love,
Reinforce




Mack the Knife -> RE: 1.08.00 Uploaded to the Members Area! (5/16/2009 12:48:16 AM)

thanks! i too am playing my 1.07 savegames using 1.08. erik,seanD - somewhere on this forum i found some camera adjustments that go in system.cfg that seem to be WAY better than yours (in my opinion). i can zoom way out smoothly and it just seems easier and more fluid to pan around. perhaps check these out. can't remember where i saw them, maybe under the CHEATS topic. i can post them if you want.




Mack the Knife -> RE: 1.08.00 Uploaded to the Members Area! (5/18/2009 12:18:22 AM)

wanted matrix to know since upgrading to 1.08 the game has crashed twice, usually when loading a save game (save games are 1.08 too). can't seem to remember it happening on 1.07.001 but i just got the game. played 3-4 days and don't think i crashed on 07, played 2 days on 08 and have crashed twice....hmmm




cakefart -> RE: 1.08.00 Uploaded to the Members Area! (5/21/2009 9:43:28 PM)

few crashes with the beta as well. the previous version felt a bit stabler.not much,but a bit.

few instances :

defending against marauders/gov soldiers : a lot of peeps around (20butsis+20perps+mercs+civies) and it gets more propable. only crashed couple though..

few instances in the sea scenarios, when firing a gun,sound doesnt come and the ctd happens. have usually been the ak class weapons (prolly ak102).




But the most annoying problem at the moment is the exhaustion : you can see the few mercs that start to "suddenly" suffer from it.
the problem is that they loose endurance AFTER the turn changes! so if you look at the endurance bar, it suddenly goes DOWN on 3-4 mercs on some rounds, instead of going up as it is supposed to do.
No matter if the merc has lied down, run or thrown stuff.And no matter if the merc is on 130% load or 90% load.
Especially the user created characters seem to suffer from that swine flue. Don know if that is a empirical truth or you just happen to be observant of that characters doings.

The whole game balance is totally borked as you can suddenly have 50% of the mercs twiching on the ground after few rounds.

Forget about "High speed,low drag" stuff..
[:)]






cakefart -> RE: 1.08.00 Uploaded to the Members Area! (5/21/2009 9:45:30 PM)

Oh. Reinforce : have you given up the mod work or are you waiting for the official release untill you are going to continue?

your stuff was a lifesaver for the game,and I (amongs others!) would love to see you continue!


Cheers!




Mack the Knife -> RE: 1.08.00 Uploaded to the Members Area! (5/21/2009 10:07:39 PM)

quote:

most annoying problem at the moment is the exhaustion

i got the game recently so i applied patch 1.07.001 but didn't play long before going to 1.08. the suddenly out of breath syndrome hits me too plus a few game ending crashes (seems like when i load a 1.08 save).

but tell me, was this exhaustion thing in 1.07.001 of have you seen it only in 1.08? i'm thinking of going back....thanks




cakefart -> RE: 1.08.00 Uploaded to the Members Area! (5/22/2009 6:10:22 AM)

the exhaustion was in the 1.07 as well.
but in that i never noticed the dropping of exhaustion after the enemy turn, so that propably is a new one.






Jinbo -> RE: 1.08.00 Uploaded to the Members Area! (5/22/2009 7:16:50 AM)

My saves crashed under 1.08.00[&:]




Page: [1] 2   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
6.25