gwgardner -> RE: needed - house rules for weather (5/13/2009 1:17:41 PM)
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ORIGINAL: Uxbridge We have now tried playing with the changes I outlined in a post above and are using seasonal effects similar to those here desired by GW. It works perfectly. We now have three seasons - Summer, Autumn and Winter (meaning Clear, Mud and Snow) - and the game turn equals two weeks in all months except May, June, July and August, which have three. There's no need for house rules for this, you only have to make three different consts.csv with the desired effects and the new month lengths in them. Then you simply replace the consts.csv three times a year. The game feels much more real this way, with major offensives grinning to a halt with the onset of heavy rain and air units being much hampered by snow. Thanks for your original idea, GW, our game is much improved by this! [:)] That's great, Uxbridge. Care to upload the csvs? Also great about the new game's weather implementation. Can't wait.
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