FlashfyreSP -> RE: New Mod for SP:WAW now available. “The North Afrika Mod v5.4” (5/9/2009 2:41:38 AM)
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quote:
ORIGINAL: Matti Kuokkanen quote:
ORIGINAL: JEB Davis We find that longer turn length battles can give more freedom of choice and manouever since you won't be under as much time pressure. Hey, do you know about Germany vs France scenario in 3040, where Germany attacks and France defends somewhere... in France? There are mines, barb wire, ATGs in houses, and 25 turn limit! Let me find it... 009-Chateau de Quesnou-40(PVS) and turn limit is 15! That one helluva job for 4 foot platoons and handful of tanks, but I made it with vanilla SPWAW! Ok, first off, that scenario has nothing to do with our North Africa Mod or the question asked. Second, that scenario was originally released with the 5.0 version, and was built off of an Advanced Squad Leader scenario. Back then, units were different and a 15 turn limit was sufficient. And lastly, the LC settings make infantry combat in the game much more realistic, but that means games have to have more turns in order for players to achieve their stated mission goals.
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