Sneaky Pillbox Placement (Full Version)

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rexmonday -> Sneaky Pillbox Placement (10/22/2000 8:55:00 PM)

Hey there, just noticed a sneaky way of placing pillboxes - on bridge hexes. This means that if engineers attack them using satchel charges, then the bridge is pretty likely to get blown too. I am not sure exactly what use this would be, but it would sure annoy me if I wanted to attack the pillbox and take the bridge at the same time...




Wild Bill -> (10/22/2000 8:59:00 PM)

No fun there. I don't think you'll ever see that one in one of our scenarios. That is definitely a "Catch 22." [img]http://www.matrixgames.com/ubb/biggrin.gif[/img] Wild Bill ------------------ In Arduis Fidelis Wild Bill Wilder Coordinator, Scenario Design Matrix Games




Zarquon -> (10/23/2000 8:28:00 AM)

OK, but what if you call in arty on that hex and don't hit the pillbox but do hit the bridge? Will that Pillbox stay afloat?




Voriax -> (10/23/2000 6:32:00 PM)

This was just so wacky idea that I simply had to test it. [img]http://www.matrixgames.com/ubb/smile.gif[/img] I made this small map with 5-hex wide stream with a wooden bridge crossing it. Firstly you must have shallow water under the bridge, otherwise you are not allowed to place a bunker on that bridge. I had couple engineer units which I used to assault the bridge hexes (z-button). You can happily blow off the bridge sections around the bunker and the bunker will still sit on that bridge. But when you blow up the bridge section with the bunker...too bad..the bunker does now know how to levitate above water and will be destroyed. [img]http://www.matrixgames.com/ubb/biggrin.gif[/img] Voriax ------------------ OOB-Wan Kenobi




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