Mike Parker -> RE: Union damaged unit strategy (5/12/2009 1:48:54 PM)
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Here is the bare knuckled calculus. Assume you have 2 INF units in a region. You can either build them, or combine them. If you combine them you get 1 INF immediatly on the board. Since building a damaged inf requires 1/2 the population to recruit a militia, you then have enough excess pop to produce a militia over what you otherwise would have. You then also have 2 production points you did not use to rebuild the damaged INF so you recoup 15 supply from that once you subtract the supply used to recruit the Militia. So instead of 2xINF you get 1 INF 1 Militia and 15 Supply. This looks like a great deal, but you do lose battle stars (if any) and you now must go about training the militia into something useful. For the CSA this is almost required, for the Federals not so much. Often its better to just take the two INF and send them to the front, your not hurting for supply like the CSA, and unless you need Militia to turn into mounted (which I have had problems with before) you really do not get much use out of Militia (only so many can be on garrison duty in Missouri and Kentucky). So unless you have excess horses or really need supply, as the Union I would not combine. As the South your almost compelled to combine because of the supply situation.
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