Soldier Weapon / Weight Chart (Full Version)

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Senior Drill -> Soldier Weapon / Weight Chart (5/13/2009 11:14:16 PM)

Some of those little sprites are truly supermen. The amount of weapons, ammo and equipment that some of them have to carry would make a mule sit down. Every soldier sprite is burdened with 40 pounds of kit (Soldier.txt file Column 6, speadsheet column G), a universal number that belies reality. When you add the weight of their weapons and ammunition to them, you can see why some team members lag far behind the rest on long moves and become the Tail End Charlie. All the more pitiful when he is the one carrying the principle weapon of that team!

The chart below shows just what a soldier armed with each weapons mix is burdened with. It does not include that paint brush 40 pounds of kit he is signed for.

Ok, there is no way to spread the weight of crew served weapons across the team, so a Hvy MG gunner gets stuck with the MG, the tripod and all the ammo. At the least, don't make him also carry his pack full of extra socks and a f'ing shovel. Do tankers reach back to grab their field pack when bailing out? Doubt it. Do scouts (if there were any scouts in TLD) carry field packs on their recee missions? Not full kit for a 30 minute trapse.

The Soldier.txt Weight column needs to be adjusted by weapon combo line and more lines created to represent different load outs.

Is the Soldier.txt file still limited to 128 lines? If so, why?

[image]local://upfiles/27136/4861C349063C41F7A79C9890590796A1.jpg[/image]




Andrew Williams -> RE: Soldier Weapon / Weight Chart (5/13/2009 11:56:29 PM)

I have dealt with this in the upcoming patch for WaR




Senior Drill -> RE: Soldier Weapon / Weight Chart (5/14/2009 12:15:19 AM)

quote:

ORIGINAL: Andrew Williams

I have dealt with this in the upcoming patch for WaR


For WaR. Not TLD? [&:]

And the questions remain: Is the Soldier.txt file still limited to 128 lines? If so, why?




RD Oddball -> RE: Soldier Weapon / Weight Chart (5/14/2009 12:28:06 AM)

 No not limted to 128.




Senior Drill -> RE: Soldier Weapon / Weight Chart (5/14/2009 12:50:06 AM)

Aw fer Craps sake, Jim! Thanks for the answer, but how about spilling some info, eh? Is this a guessing game? Shades of Atomic!

Is it now 255?




Txema -> RE: Soldier Weapon / Weight Chart (5/14/2009 10:21:01 AM)

quote:

I have dealt with this in the upcoming patch for WaR


Andrew,

Really looking forward to that patch. Thank you !! [:)]


Txema




Hard Sarge -> RE: Soldier Weapon / Weight Chart (5/14/2009 11:00:55 AM)

what is the weight scale you are using ? it is not pounds, I have carried most of these things (other then the CW stuff, and relooking at the list, I have carried a good chunk of those too, other then the motars)

no way that a 60mm is 3 times heavier then a 50 Cal ? (even if he is carrieing the Ammo, which is why you have ammo humpers)

if I was going on a hump, I would much rather have a BAR then a MG 42, and I can tell you, the LMG 30 Cal is no light weight, even worse, it is VERY HARD to carry, that was a pure muscle weapon, and ammo load out for the LMG 30 is much worse then the MG 42, Brens are a peice of cake

looking at the weights (depending on what they are) I don't think you have even seen half of these weapons, interesting, how light a Flamethrower is, also the DP, that thing is almost as bad as the LMG 30 to carry




Senior Drill -> RE: Soldier Weapon / Weight Chart (5/14/2009 12:05:41 PM)

What? Do you think I'm making this up?

The weights are in pounds and the data is directly from the Soldiers.txt and Weapons.txt files. Each column is a total of the weapon weight + (clips x clip weight). It doesn't matter what you may think a weapon and its ammo weighs, it matters what is in the game files.




Hard Sarge -> RE: Soldier Weapon / Weight Chart (5/14/2009 1:13:13 PM)

well I would think you are silly if you think it don't matter, since if they got the weights wrong, then the way the game uses the data is wrong (which if you read what I said, I am backing up part of your statements, I just not adding in the weight of the pack and gear)

(I think you are misreading my statement, I am not disagreeing with the details you post, I am disagreeing with what the details are)

what 60mm is over 600 pounds ? , what is the guy carrying the shells in there crates too ? a BAR does not weigh more then a MG 42, ammo or no ammo

(as I said, I have carried a 60mm, also have humped a BAR and a MG 42)




Senior Drill -> RE: Soldier Weapon / Weight Chart (5/14/2009 2:06:36 PM)

In the Close Combat series, a soldier carries all the ammunition for the weapon or weapon combinations he is assigned in the *teams.txt file. In the case of a mortar, he carries the cannon tube, base plate, tripod, sight, the rounds as well as his rifle, its ammo and a grenade. There is no coding or mechanism for spreading this load out among a crew or a squad.

60mm Mortar = 42 pounds plus 30 rounds HE and 10 rounds smoke at 15 pounds apiece = 600 pounds, an M1 Carbine at 5 pounds with 5 clips at 3 pounds apiece = 20 pounds, and one handgrenade = 1 pound. Total weight = 642 pounds.

Still, you have to admire the little guy for being able to stand up, let alone run after the rest of the crew, even if he lags a bit behind!




RD Oddball -> RE: Soldier Weapon / Weight Chart (5/14/2009 2:26:36 PM)

I'm not trying to be cryptic just answering the question as it was put to me.  Andrew had asked this question for you a few weeks ago in the dev forums and we gave him the answer for you then.  I would've thought he'd shared it with you then.   The current limitations are defined by the number of gadgets available in the scrngadg and gamegadg files for unit icons.  Currently it's 256 slots.  That can be expanded but we've set limitations based on what we needed to accomplish CCTLD not having any concrete reason to go above that.  Anything else would be arbitrary and kind of pointless.  This may get increased further on the upcoming project depending upon need.

As for the weapon weights I'll see if Steve wants to respond.  Not sure if it was done intentionally to make the guy with the most equipment lag behind or if there was some other reason I'm not aware of.  I don't want to put words in his mouth so he'll have to respond.




Hard Sarge -> RE: Soldier Weapon / Weight Chart (5/14/2009 3:15:15 PM)


quote:

ORIGINAL: Senior Drill

In the Close Combat series, a soldier carries all the ammunition for the weapon or weapon combinations he is assigned in the *teams.txt file. In the case of a mortar, he carries the cannon tube, base plate, tripod, sight, the rounds as well as his rifle, its ammo and a grenade. There is no coding or mechanism for spreading this load out among a crew or a squad.

Yes, I know, I have read the manual for it, it is designed to be carried in 4 easy to carry parts, as nobody expects one man to be able to carry the whole thing, of course, in real life, they have you put it togeather and carry it as one peice (other then the sight, the section leader normally carries that) and as I have said, I have carried it

60mm Mortar = 42 pounds plus 30 rounds HE and 10 rounds smoke at 15 pounds apiece = 600 pounds, an M1 Carbine at 5 pounds with 5 clips at 3 pounds apiece = 20 pounds, and one handgrenade = 1 pound. Total weight = 642 pounds.


when does a 60 mm mortar round weigh 15 pounds ? greesh, but to be honest, the programmer/designer should think about about dropping ammo weight for a crewed weapon, since one guy does not carry the ammo, same goes for the MG and other Crewed weapons, why not toss all the extra barrels onto the gunners back while we at it, also a clip don't weight 3 pounds, we also are not counting the weight of the ammo cans, the humpers would be carrieing


Still, you have to admire the little guy for being able to stand up, let alone run after the rest of the crew, even if he lags a bit behind!

admire ? for airborne, he still be on the plane, he couldn't get to the door





SteveMcClaire -> RE: Soldier Weapon / Weight Chart (5/14/2009 5:47:37 PM)

Actually, the weight of the ammo IS spread out among all other team members who are soldier type 2 (crew member).  The weight of the weapon is not.

If a specific weapon or ammo weight is incorrect, point it out and we can look into changing it.






Hard Sarge -> RE: Soldier Weapon / Weight Chart (5/14/2009 6:24:58 PM)

well off hand

BAR (depending on model) 16 to 24 pounds (comes with a 12 clip ammo belt)
MG 42 25.5 pounds (without tripod)
MG 34 26.7 pounds (without tripod)
30 Cal M1919A4 31 pounds (would think without, also this is not the LMG model, so that would be lighter)
50 Cal M2 84 pounds, 128 pounds with Tripod
M2 60mm Mortar 42 pounds (but this does not look like what I used, mine was in the 45-6 pound range, but after WWII of course)

I never played with the tripod to the 50, but the tripods to the M-60 and M1919 were not in the heavy range, you carried it with one hand, the extra barrel bag was heavier then the tripod

if you want more, I can keep looking, just from the numbers in the list, I don't think the code is counting weight as pounds, but is using it as another figure

look at the MG 34

Heavy MG 34 202-205 (this is a MG on a tripod, belt fed, maybe with a sight mounted)
MG 34 102-105 (same gun, normally using the bipod, 100 round clip, or also using a belt)
Assult MG 34 56-60 (same gun, bipod, but not being used, normally a 50 round clip, but could use the 100)

then

Carbine 28 vs Garand 20

the old M1 is sweet, but it is nothing like light (M-14 is even heavier, but even sweeter)

but why would something that was made to save weight and space, weigh more then a Battle Rifle ? (don't tell me ammo load, those 30 cals were light compared to those 30-06s the Garand is using)

standard would have a full stock, Airborne, Tanker, would have a folding stock, very nice toy, but totally worthless in combat (most of the early changes, were larger and larger clips, once they found out the round didn't like to hurt people who were mad at you)




SteveMcClaire -> RE: Soldier Weapon / Weight Chart (5/14/2009 8:11:59 PM)

Thanks, I'll review the weights. Looks like it's just the ammo weight that is off by more than a pound or two.

And to answer your question Drill, the limit on the soldiers file is 32,767 (maximum # of soldier classes you can have due to the data type). I hope that's enough for what you want to do. :D




Qwixt -> RE: Soldier Weapon / Weight Chart (5/14/2009 8:13:41 PM)


quote:

ORIGINAL: Steve McClaire

Thanks, I'll review the weights. Looks like it's just the ammo weight that is off by more than a pound or two.

And to answer your question Drill, the limit on the soldiers file is 32,767 (maximum # of soldier classes you can have due to the data type). I hope that's enough for what you want to do. :D



Change that to unsigned and you could double it! [:)]




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