Pzt_Serk -> Invisible vehicle in multiplayer. (5/16/2009 4:33:49 PM)
|
Hi, There is a major bug when playing multiplayer as client. When there is only one crew member still alive and manning a vehicle, be it a tank, halftrack or armored car, the graphic of the vehicle won't move anymore if you order any move order but it will actually move and get LOS according to its movement. In game term, it means the client actually lose sight of the vehicle. Its very easy to notice when you have the icon option to show moral as you still see the icon moving with the vehicle but not the actual graphic. This was present in reg CCV and I suspect it would be in TLD but I havn't played enough so far to see it. The best way to recreate it is by setting a multiplayer game, client sends one half track close to host's infantry so they kill all crewmember but one, then try moving the track and you will see it. The host should see the correct movement of the half track. Its more of a problem for client when it happens to host's vehicle, as client will see the graphic in the same place but will be shot at from the invisible location without knowing it before its to late(no acces to the icon to guess the position). I have no screen shots so far but I'll try to post one asap. Cheers,
|
|
|
|