Red Prince -> RE: PBEM (9/21/2011 4:04:13 PM)
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quote:
ORIGINAL: Centuur quote:
ORIGINAL: Shannon V. OKeets quote:
ORIGINAL: Centuur A question regarding PBEM (and perhaps also internetplay) and stacking limits... If for example both the US and the CW player are moving land units in the movement phase and are both moving stacks into the same hex, causing overstacking at the end of the phase, units have to be destroyed, according to the rules... Is there a warning given to the players by the program, and if not, is there a warning that the players should communicate to prevent this in the manual? If I'm a player of the game, I wouldn't like a game to say that I have to destroy units, because my ally made a mistake (hey, I don't ever make mistakes in WiF [sm=00000016.gif] , so you have to destroy you're units...)... PBEM is for 2 players only so this isn't an issue there. For NetPlay, the "Master Server" processes player moves/decisions one at a time and only does so if the sending computer had its version of the game up-to-date at the time of submission. If you arrive second and haven't 'seen' the other player's move, then you have to resubmit your move/decision. As for overstacking, it is only permitted under certain circumstances and the player is forewarned of possible consequences. So this means that the first player to submit his landmoves is the one who gets the hex... I've seen a game where both the US and the CW player had a large discussion about who was allowed to enter a victory hex (Rome, I believe it was) first, since both really needed it... Needless to say that I (as the USSR player) was very upset with the total lack of coöperation between both the US and the CW player at that time. Well, that was a lesson for us: never have the two brothers on the same team again. Thanks for the answer. I think the answer is, "yes, first in gets the prize". However, if I remember correctly (I'd have to find the documentation to be certain), there will be a messaging system you can use to discuss strategy. We actually have been using Skype to run some tests on NetPlay, so that we can talk while we're working. I don't know if that is something you can use with more than one person at a time (I haven't tried). However, you could place the 'call' when you need to, and send text messages to others, I think.
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