Cribtop -> RE: Guad Mod - AE Scenario 4 - AAR - No Nik (6/28/2009 6:02:43 PM)
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Thanks for this AAR. It has been a great read and the Guad scenario will probably be a good way to get used to AE. A few questions if I may: 1) Regarding the carrier battle, one of the posters commented that it appeared Allied flak was the major killer. However, I noted that only 34 Zeros were on escort of the main strike. Can you comment on which factor was more important - CAP or flak? 2) At this point, do you believe you have any options that still result in Japanese victory, or at least keep this an Allied marginal victory? 3) Looking back, do you have any suggested tweaks to the scenario? In particular, do you think the IJA has enough ground assets to win? I am concerned that there may not be enough LCUs or supply to re-take Lunga or PM. Thanks again for a great AAR. I particularly like your turn summaries - much easier on the eyes than reading combat reports and they contain the relevant info in just a few sentences.
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