Two issues... (Full Version)

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Dean Robb -> Two issues... (5/26/2002 4:16:40 AM)

Just wanted verification that I'm not the only one dealing with these under v7.1:

1. Retreating enemy running into the arms (literally!) of their attackers?

2. Mortar rounds frequently ping-ponging impacts between the same two hexes?




Drex -> (5/26/2002 5:06:21 AM)

I don't have an answer for #2, but #1 is caused by the retreat hexes being on the opposite side of the map. Go to the editor and load the map and you can change the location of the retreat hexes. Hit the help button to access the codes. Or you can change the start sides with another button. If this is occuring in a scenario, then the designer must change it.




Charles2222 -> (5/26/2002 5:43:09 AM)

Dean Robb: I think you'll find the retreats tend to be away from the object that last fired at it, so that if you have a unit surrounded it will always go towards one of your units. I'm thinking that in situations where the enemy isn't surrounded, that retreats towards you happen at best 5% of the time, but this is good because there's nothing worse than it retreating the same direction 100% of the time.




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