Bandito -> Battle Time Limits? (5/27/2009 4:41:40 AM)
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Do you all like to use them? I never was too fond of time limits in any computer game, and in the Close Combat games I like to use the option to end the battle when force morale goes too low. There's something about time limits that I like, though, and I think maybe 30 minutes might be a bit more time than 15. What do time limits add to your game? Does it simulate something in real battles? I can see time limits especially useful in multiplayer games, or as a way for one side to keep their victory locations without a lot of back and forth. Also, I find it adds just a little more fun tension. It doesn't seem to benefit sneaking around very much, though, but maybe I'm missing the object of sneaking and try to use it too much when not necessary.
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