TheElf -> RE: Optimum fighter altitudes - how do I know whats best AE (6/16/2009 4:27:12 AM)
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ORIGINAL: tondern quote:
ORIGINAL: medicff quote:
ORIGINAL: Grotius quote:
How is the altitude at which combat takes place determined. For example if the CAP is at 10,000ft and a sweep comes in at 25,000ft where does combat take place? I'm curious about this too. I will third that request [;)] I will "fourth it" and add two other altitude questions. If you have your fighters on escort, are they most effective at EXACTLY the same altitude as the bombers, or if they fly high cover (plus several thousand feet). I don't want to learn this the hard way by losing many of my available bombers in the first two weeks. And if you expect enemy bombers at, say 17,000, should you set CAP at exactly 17,000 or try to give them a couple of thousand feet of altitude advantage? Thanks, Johnny Well since it was fourth'd... The "merge", if you will, simply occurs at some point between the altitude of the Lower group and the higher group. 1st of all there are a lot of checks that occur prior to combat being joined, and then re-checked again through out the combat resolution. One group detects another. It is either higher, Co-Alt, or lower. If it is Co-Alt or lower it climbs. The race for initiative begins when both groups are aware of each other. Then a semi-random positioning phase begins. I say Semi because values are used from each side to determine an advantage of some kind...or not. You can use your imagination as to what Values might be important here. Then it's time to begin. A snapshot of the two groups is taken and bonuses are drawn from that instantaneous Freeze-frame right as the first shot is fired. There is no hard and fast formula I can point to say it A is this many feet higher than B then Altitude Y will be where combat occurs. Detection levels matter, Radar detection, Detection Range, climbrate, LDR skills, EXP, Weather, Mission type, etc. It's all very complicated....[;)] Let's assume that we are at the point where the
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