GUI Update in AE? (Full Version)

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BAR -> GUI Update in AE? (6/16/2009 7:30:57 PM)

Hi again all - been deeply involved in the stock game as the GF has been visiting her siste out in Oregon for a week and I am still out of work with the arm. Was wondering if there have been any modifications to the Interface buttons on all of the screens. My hand-eye coordination tends to go out the window around 3 AM and trying to hit those little arrow buttons becomes frustrating sometimes. Arrow buttons a bit larger would be very helpful. Love the game so far - great job and looking forward to AE.




Graycompany -> RE: GUI Update in AE? (6/16/2009 8:35:10 PM)

I dont think that there are, in fact I think they have added more little buttons to press, but if you buy the Special edition game, it comes with a aide that can do all the work for you, Sgt Schultz......I know Nuffing,,,,,,,,,,,,




wdolson -> RE: GUI Update in AE? (6/21/2009 11:12:20 PM)

There are changes to the interface, but I'm afraid the arrow buttons aren't any larger than they were.  Somebody could make another set of buttons for the game after market, but the buttons would still be limited to 14X14 pixels (same size they are now).

Sorry, more extensive changes to the GUI were considered, but they didn't make the cut.

Bill




Dili -> RE: GUI Update in AE? (6/22/2009 8:26:32 AM)

If you degrade the screen resolution you will get bigger buttons.




Yamato hugger -> RE: GUI Update in AE? (6/22/2009 12:20:07 PM)

My understanding (from countless "can we add this? questions during my tenure as a tester) is the original code was not very "friendly" to displaying anything on the screen so I would guess that changing the size of the buttons borders on a major effort.




BAR -> RE: GUI Update in AE? (6/22/2009 3:30:13 PM)

Thanks for the replies guys. Clears that one up [8D]




tigercub -> RE: GUI Update in AE? (6/23/2009 1:34:43 AM)

I know why you arm is broke carting that Bar around there heavy suckers.

Tiger![:'(]





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