Weak Japanese LCUs in early 1944 (Full Version)

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Long Lance -> Weak Japanese LCUs in early 1944 (6/17/2009 5:53:54 PM)

Maybe an easy question:

My Japanese LCUs in India are beaten regularly by numericaly inferiror troops and forced to retreat.
I have HQs, Recon, supplies.

Do the Japanese Divisions get weaker compared to theAllies over time? So much less relative Firepower?




crsutton -> RE: Weak Japanese LCUs in early 1944 (6/17/2009 6:01:50 PM)

Allied equipment just keeps getting better while the Japanese inventory remains pretty static so I would expect the fighting quality of Japanese units to decline as time passes even if they are supplied and good morale.

Allies start to get major equipment upgrades such as grant tanks and shermans plus some fairly powerful artillery. The Japenese get some upgrades but the quality does not make up for the allied stuff. Allied divisions even in the neglected CBI theater were pretty powerful compared to Japanese divisions by 1944.




anarchyintheuk -> RE: Weak Japanese LCUs in early 1944 (6/17/2009 6:22:26 PM)

The equipment upgrades well for the Allies, the squads do not. A lot of your infantry will be of the '42 variety until the end of the war (i.e. for USArmy squads the equivalent of springfields and ww1 helmets).




Knavey -> RE: Weak Japanese LCUs in early 1944 (6/17/2009 6:36:15 PM)


quote:

ORIGINAL: anarchyintheuk

The equipment upgrades well for the Allies, the squads do not. A lot of your infantry will be of the '42 variety until the end of the war (i.e. for USArmy squads the equivalent of springfields and ww1 helmets).


Do we know if this issue was fixed in AE? I know Feinder did some research on it and what you said was correct about the GI. Good equipment, but the core of the INF divisions did not have the replacement squads to upgrade throughout the life of the game.




Feinder -> RE: Weak Japanese LCUs in early 1944 (6/17/2009 6:39:24 PM)

That's all well and good until somebody notices the anemic replacement rates for the Allied Squads (including India, UK, and ESPECIALLY the US).

True, the USA 42, 43, and 44 squads are superiour.

But with an grossly inadaquate USA build rates of 70, 70, and 140:

You'll find your 90% of your front-line divisions still using the crappy '41 squads in 1944.

Meanwhile, the japanese squads are not hard-coded to a limit, and are basically created "as needed" to replace/upgrade squads in current formations (so japan can actually pull substantially more squads sooner, thus refitting their units before 1945 which is when you MIGHT start to see an initial US Division equipped with '42 squads.

Sorry.  Obviously a sore spot with me.

But I hate hearing how the Allied OBs are so much stronger, when nobody bothered to check if the replacent RATE would actually accomplish the touted upgrades.

And don't even get me started on Base AV of IJA Div=435 vs. Base AV of USA Div = 325.

[sm=Christo_pull_hair.gif]
-F-




Knavey -> RE: Weak Japanese LCUs in early 1944 (6/17/2009 6:40:07 PM)

Hmmmm think some of this was answered over in the AE forum a while back....

quote:

ORIGINAL:  Knavey
How accurate are the current OOBs for the Japanese Divisions?  It always seemed a bit odd to me that the standard Japanese division was more powerful than a US Marine division.  Any changes to the land OOBs in the form of modifying the TOEs?




quote:

ORIGINAL:  Andy Mac
Knavey yes lots
Japanese and CW Divison still tend to have higher AV's than US Divs because a typical Brit 41Div has 36 Squad Bns x 9 (x 10 in 43) whereas US forces tend to have I think its 27 squad Bns -(US not my area I will dig out someone to answer in more detail)
BUT the firepower for Japanese and CW squads is anemic compared to US squads so it all evens out (typical US Squads even in 42 have >50% the firepower of a 10 man CW squad or 13 or I think its 18 man Jap squad).
Japanese Divs will have > BASE AV than US Div
More testing required but it looks good so far





quote:

ORIGINAL:  jwilkerson

quote:

ORIGINAL:  Knavey
How accurate are the current OOBs for the Japanese Divisions?  It always seemed a bit odd to me that the standard Japanese division was more powerful than a US Marine division.  Any changes to the land OOBs in the form of modifying the TOEs?

We will get JWE engaged - he is our "device man" for LCUs.   Basically there are two kinds of "powerful" in the current engine and also carry over to "AE" ... Assault Value powerful and Firepower powerful.    We will see a greater dicotomy of these two factors in AE.   I ask JWE to explain further.
Current stock IJA OOBs are not so far off in general.   There are some abstractions in the "stock" TOEs.   We remove some of these abstractions and our IJA OOB will be more accurate, but it is not drastically different in game terms.   I'd like to get Kereguelen engaged on that aspect.   He and I have been working for years (in CHS days and now in AE days) to build a better IJA LCU OOB (and IJN LCU too).   But making the real world fit into the game format is not easy.   The IJA IER (Independent Engineer Regiments) being a case in point.   We still agonize about this.   The real world just won't fit into the engine!
We have eliminated many duplicate and triplicate representations of IJA and IJN LCUs and this fact by itself results in a reduction of overall IJA/IJN LCU power.   But individual units are not as different in power.
But much more testing needs to be done to ensure that the OOB changes for IJA/IJN and CW and USA/USMC all "match up" and "feel right" and this still lies before us.   But we are looking forward to it.   Having the OOB pieces and parts ready is one thing.   Testing them all out to make sure the correct balances are still maintained is part of making this product "Matrix Ready".   And that is where we are.







Long Lance -> RE: Weak Japanese LCUs in early 1944 (6/17/2009 6:40:59 PM)

So, in my example a single IND Brigade forced a Jap Brigade and a Division to retreat, that's roughly a 1:3 disadvantage in men.

Does this mean I have to have at least three times the forces to put up a fight against him?
Or have I been veryvery unlucky in rolling the dice?




Knavey -> RE: Weak Japanese LCUs in early 1944 (6/17/2009 6:46:19 PM)

And more:


quote:

ORIGINAL:  Kereguelen

quote:

ORIGINAL:  Knavey
How accurate are the current OOBs for the Japanese Divisions?  It always seemed a bit odd to me that the standard Japanese division was more powerful than a US Marine division.  Any changes to the land OOBs in the form of modifying the TOEs?

OK, jumping in here:
Joe, already explained much about the IJA OOB in this thread. But to add something: You can expect a much more detailed OOB. Most Japanese divisions will have their own, unique TOE in the AE.
The main difference between a US Marine Division and a Japanese division will lie in their firepower (more so than in WITP).
But most of the more known Japanese divisions (5th Division, 38th Division, 48th Division etc.) will still be very strong combat formations.




quote:

ORIGINAL:  JWE
quote:

ORIGINAL:  Knavey
How accurate are the current OOBs for the Japanese Divisions?  It always seemed a bit odd to me that the standard Japanese division was more powerful than a US Marine division.  Any changes to the land OOBs in the form of modifying the TOEs?

We will get JWE engaged - he is our "device man" for LCUs.   Basically there are two kinds of "powerful" in the current engine and also carry over to "AE" ... Assault Value powerful and Firepower powerful.    We will see a greater dicotomy of these two factors in AE.   I ask JWE to explain further.
 
Sorry for delay, gotta sleep sometime.
Joe and Andy Mac, and K, have pretty much hit it.  The idea was to accommodate relatively ‘body rich’ but ‘firepower poorer’ units, such as the Japanese (and CW), to relatively ‘firepower rich’ but ‘body poorer’ units, like the US, and strike a proper balance in combat result.
Japan and the CW will tend towards a higher AV, because they have more coys/bn, or squads/platoon under a nominal TO&E.  US units will tend towards a higher firepower factor per squad, and have a better chance to disrupt (shoot) an attacker before assault resolution. 
This is pretty much how it’s done already, but the Land Team spent some effort, not just counting noses, but also rationally allocating weapons to what is called a ‘squad’.
Weapon effectiveness is carried across device types, so artillery firepower effectiveness is rationally related to squad firepower effectiveness.  This allows creation of any number of TO&Es, and allows for TO&E evolution over time.




quote:

ORIGINAL:  JWE
Ah …. Finally understand the original question about ‘devices’.  I’m slow, but get there eventually.
OOBs (TO&Es) were sliced and diced at the battalion level, to identify those support weapons (and crews) that would naturally be found at the FEBA.  The Allies generally had more support weapons at the company level, and those weapon’s firepower (and crew constitution) have been incorporated into what we all call ‘infantry squads’.  Company and battalion level machine guns have been directly addressed (for both sides), so that the inherent firepower of a unit is much more adequately modeled. 
Infantry support MGs are aggregated into a device type called ‘squad’ (more than one gun in a squad), so that units show a net benefit to AV, as well as firepower.  These “MG squads” are aggregated so that loading costs and support requirements are not skewed, by counting every nose as separate.
Basically, the OOBs much better reflect the combat potential of a unit, and are way better able to be accurately represented.





anarchyintheuk -> RE: Weak Japanese LCUs in early 1944 (6/17/2009 7:29:03 PM)


quote:

ORIGINAL: Long Lance

So, in my example a single IND Brigade forced a Jap Brigade and a Division to retreat, that's roughly a 1:3 disadvantage in men.

Does this mean I have to have at least three times the forces to put up a fight against him?
Or have I been veryvery unlucky in rolling the dice?


Disruption, fatigue, morale and preparation value probably have more influence . . . air support too. Compare the two sets of values between the Indian brigade and your Div and a half and whether air support was active for a better idea of their relative importance.




EUBanana -> RE: Weak Japanese LCUs in early 1944 (6/17/2009 9:30:48 PM)

The replacement rate is something of a sore factor for me too - I think AE is actually going to nail the Allies down so tight that it's almost to the point that units are irreplaceable.  If 1st USMC gets wiped out to remnants in some slaughter, you're basically never going to reform them ever, without cannibalising other units.

I don't really mind this per se, but with player control of Japanese industry, I'm wary that having replacements nailed down to such a degree might skew things grotesquely in favour of Japan.  We already have Japan potentially outbuilding the Allies in chosen areas due to the ability to prioritise.  I'll be a bit miffed if even the US cannot replace wrecked divisions but Japan can.

That said, I'll buy it anyway and I don't know how things will play out in AE, of course - this is merely a fear of mine.




engineer -> RE: Weak Japanese LCUs in early 1944 (6/17/2009 11:57:08 PM)

quote:

AnarchyintheUK
Disruption, fatigue, morale and preparation value probably have more influence . . . air support too. Compare the two sets of values between the Indian brigade and your Div and a half and whether air support was active for a better idea of their relative importance.


I would agree with that.  Pretty much everyplace in Burma is a malaria hex so if your troops haven't been rotated out for a rest and refit you may have poor morale/disruption/fatigue so the combat power of the LCU's is vastly diminished from a high morale, rested unit. 




engineer -> RE: Weak Japanese LCUs in early 1944 (6/18/2009 12:02:09 AM)

I was researching the squad issue awhile back and it seems the US finally got M1 Garand production on track in late 1940 so when the war did start in 1941, the US Army formations in the 48 states were already M1 equipped.  I fixed that in a mod to advance the improved US squads to the beginning of the game so all the early reinforcements got the first generation of improved squads, greatly relieving the replacement pressure.   




herwin -> RE: Weak Japanese LCUs in early 1944 (6/18/2009 8:58:53 AM)


quote:

ORIGINAL: Long Lance

Maybe an easy question:

My Japanese LCUs in India are beaten regularly by numericaly inferiror troops and forced to retreat.
I have HQs, Recon, supplies.

Do the Japanese Divisions get weaker compared to theAllies over time? So much less relative Firepower?


Yes, due to loss of morale, if the Allies remain in the non-malarial hexes.




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