tondern -> RE: How do HQ work in AE? (6/24/2009 3:31:40 PM)
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ORIGINAL: BigJ62 Both Witp and AE both regard HQ Radius as literal hex range meaning if radius says 1 hex it really means 1 hex distance. There can be additional bonus for Corps HQs in same hex. The game will pick the first HQ that satisfies the range and HQ type requirement and if you fail any check then you do not get any bonuses so having a million HQs in range will not help you any more than having 1 very good corps and 1 very good command HQ and if lucky depending on randoms can boost av quite significantly for each unit checked. Thanks BigJ for clearing this up. Not to be a bother, but a couple of other questions come up. But what about the bonus from command HQ? In stock it maxes out at 2x9 or 18 hexes. Do command HQ's get a few more hexes given the change to 46 mile hexes? Would a five hex range "Army" HQ, not in the combat hex, but in range, always supersede an assault HQ if the Army HQ was located first in the locations file? And can I further assume that the first air HQ in range is the one that counts? Thankee, Johnny
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