|
puresimmer -> RE: xml oddities (6/27/2009 2:57:33 PM)
|
quote:
ORIGINAL: HotCornerDave Shaun, I tried to PM these to you, but your inbox is full... First, under INFLUENCE_AGINGMODEL_PITCHER, you have age range 0-20,22-23, and so on. Age 21 is missing. Second, the names for the fatigue settings in the xml don't match those in the game. In the xml, they go like this: FeelingGreat, Good, OK, Tired, WornOut, VeryWornOut, CompletelyExhausted, Injured. In the game, they go like this: FeelingGreat, Good, Fair, A Little Tired, WornOut, VeryWornOut, Exhausted, Injured. The differences are OK versus Fair, Tired versus A Little Tired, and CompletelyExhausted versus Exhausted. This is really just cosmetic, but it was confusing when I was initially editing fatigue coloring in the xml. Thanks, I fixed the INFLUENCE_AGINGMODEL_PITCHER one. For the sake of not churning too much code, I am not going to make the fatigue settings change, since it is a cosmetic.
|
|
|
|