Screenies? (Full Version)

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Capt Cliff -> Screenies? (6/29/2009 7:01:34 PM)

Got any screenies to torture us with???[:D]




Helpless -> RE: Screenies? (6/29/2009 7:08:22 PM)

http://www.matrixgames.com/products/372/screenshots/Gary.Grigsby%E2%80%99s.War.in.the.East:.The.German-Soviet.War.1941-1945




joey -> RE: Screenies? (6/29/2009 7:42:09 PM)

WoW! Excellent!




rjh1971 -> RE: Screenies? (6/30/2009 7:55:43 AM)

The screens posted are not best quality but since the artist is still working on the graphics (interface mainly) you will all have to wait for a while before seeing them with more details. In my opinion the counters look great, colorful and easy to distinguish to what HQ they're attached, but that's at a higher zoom level.




PyleDriver -> RE: Screenies? (6/30/2009 8:52:52 AM)

Heres one Cliff...This shows a breakthough over the Depnier by Guderian, he's short one PzC as I sent it south of the marshes...This is in the shaded mode that shows newly taken areas. You will notice that armys have the same colors and you can change then to keep organization as you want...The units with "R" were routed in battle and fell back...



[image]local://upfiles/20468/5DA3B21796BE437B940BD4DE3E7B0836.jpg[/image]




elmo3 -> RE: Screenies? (6/30/2009 8:57:46 AM)

I can't recall seeing a board with squares instead of hexes since Lou Zocchi's Battle of Britain.




Terminus -> RE: Screenies? (6/30/2009 9:09:24 AM)

I think that's excellent. Sick to death of hexes.




PyleDriver -> RE: Screenies? (6/30/2009 9:10:06 AM)

Heres a Soviet side screenshot near Leningrad...Just remember guys this is still early testing, but it is so great already...I've been testing for 11 months and still pour hours a day in fun...

[image]local://upfiles/20468/C4282E4D95144F998D759B2D7C10447D.jpg[/image]




PyleDriver -> RE: Screenies? (6/30/2009 9:12:44 AM)

There will be a hex system, its in the works...




PyleDriver -> RE: Screenies? (6/30/2009 9:38:35 AM)

One last bone...Look at the detail these guys do. This is after the first (surprise) air strike losses...

[image]local://upfiles/20468/D042D4A0B1BE481291FE472D8D5BF37B.jpg[/image]




GaryChildress -> RE: Screenies? (6/30/2009 10:16:54 AM)

Many thanks for the extra screen shots Pyledriver. Please keep them coming.

What do the numbers on the bottom of the counters represent (such as 0-50 etc.)?



quote:

ORIGINAL: PyleDriver

Heres a Soviet side screenshot near Leningrad...Just remember guys this is still early testing, but it is so great already...I've been testing for 11 months and still pour hours a day in fun...

[image]local://upfiles/20468/C4282E4D95144F998D759B2D7C10447D.jpg[/image]





PyleDriver -> RE: Screenies? (6/30/2009 10:23:40 AM)

combat-movement. The combat value can change alot with entrenching (fort value). That my be all the screen hots I give right now, sorry, we have alot more work to do...




rjh1971 -> RE: Screenies? (6/30/2009 11:29:22 AM)

You have the option to toggle between attack/move and attack/ defense values also you can leave the counters without displaying any values.




rjh1971 -> RE: Screenies? (6/30/2009 11:32:20 AM)

Unit counters display lots of info noticed the small triangles on the top side corners, the one at the left is color coded from green to red meaning green maximum and red minimum, it shows info on morale, supply... you toggle between them, the triangle on the right side gives you info about how much movement is left of each unit.




Lützow -> RE: Screenies? (6/30/2009 11:58:41 AM)

Can you please post a screen which shows a unit details?




Erik Rutins -> RE: Screenies? (6/30/2009 12:27:50 PM)

No, the art on that is still in the works. We're actually going to be fairly sparing with screenshots since we're still in alpha and a lot is still being worked on. We'd rather show more of the graphics when they are mostly finished so that you don't form first impressions from placeholders.




Terminus -> RE: Screenies? (6/30/2009 12:32:24 PM)

Smart move. I'd rather wait, and not see stuff that isn't representative.




elmo3 -> RE: Screenies? (6/30/2009 12:35:19 PM)


quote:

ORIGINAL: PyleDriver

There will be a hex system, its in the works...


OK then. My comment on squares was not meant as a complaint. It just brought back fond memories of Lou's game from so many years ago.




rjh1971 -> RE: Screenies? (6/30/2009 1:03:42 PM)


quote:

ORIGINAL: elmo3


quote:

ORIGINAL: PyleDriver

There will be a hex system, its in the works...


OK then. My comment on squares was not meant as a complaint. It just brought back fond memories of Lou's game from so many years ago.


The hexes are there, just take a closer look they're hard to notice right now, but that's on the works, the square system is also there, still don't know what the final decision will be, personally I like the hexes more but don't mind having the map divided by squares as it is now.




Fred98 -> RE: Screenies? (6/30/2009 1:18:51 PM)

The date in the top right corner of those screenies above:

Is that 8th July or 7th August ??????

My preferred date format: 7-Dec-1941

Please change the date format!

-




stewartbragg -> RE: Screenies? (6/30/2009 1:22:28 PM)

Hope PyleDriver didn't get into trouble posting these screenies.  As a beta tester I know that
can hurt you.




elmo3 -> RE: Screenies? (6/30/2009 1:23:01 PM)

It's August 7th Joe. See the screenies in the product overview and you'll see a date of 12/4/1941.




steveh11Matrix -> RE: Screenies? (6/30/2009 6:13:29 PM)

I really don't know why a format of "dd-mmm-yy" hasn't become a standard, but as long as it's explicitly stated somewhere I'm sure we'll all cope, regardless of origin. [;)]




elmo3 -> RE: Screenies? (6/30/2009 6:20:05 PM)

It doesn't seem like a big programming task to allow people to pick their preferred format as an option but it's not a big deal to me either way.




Helpless -> RE: Screenies? (6/30/2009 6:21:02 PM)

quote:

Hope PyleDriver didn't get into trouble posting these screenies. As a beta tester I know that
can hurt you.


Don't worry. He will be ok in penal company [:D]




Mike Parker -> RE: Screenies? (6/30/2009 6:21:49 PM)

if its that important I don't thing it would be all that burdensome to allow the player to choose his preferred date mask




PyleDriver -> RE: Screenies? (6/30/2009 6:36:08 PM)

Pavel, (helpless) even the dog's get the scraps that fall on the floor. So I threw them a bone, and got spanked. Hope you guys liked them, dad hasn't come home yet, I really wonder how bad the beating is going to be...col...thats "crying out loud"...lol...




Capt Cliff -> RE: Screenies? (6/30/2009 7:19:38 PM)

WOW!!! Looking good!!! [&o]

This looks like and update of the ole War in Russia, with more fluff and stuff I assume.

Oh and the squares on the map are really hexes!! Each square has 6 exits, like a hex. applying a hex grid is only for looks.

Rock and roll guy's!!! I sure hope you make your promised release date ... *coughs* unlike poor Combined Arms.




Capitaine -> RE: Screenies? (6/30/2009 7:33:00 PM)

The game has a conventional hex grid.  Look closely at the map.  The offset squares just appear when there are certain overlays or filters on the map.




PyleDriver -> RE: Screenies? (6/30/2009 7:36:00 PM)

Well Clff you will love this game. Were adding alot of little things to speed game play (theres alot of stuff), research on production is on going, and Gary's getting the AI better all the time. We really want to put out a game which is very playable, fun, historic, and bug free...




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