damezzi -> what can I expect from this game (7/8/2009 9:53:52 PM)
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I'm a Toaw lover and always had the will to see a game on the tactical scale which could be so comprehensive as TOAW in terms of variety of periods. I know that the John Tiller's series have games representing other time periods (apart WWII) and I have seen posts here talking about a modern period series, but I don't really know if it keeps some relation with the campaign series. I would like to know how the different periods treated by john tiller's series relate to one another; are they essentially the same game or are they different games with completely different rules set? I don't have the time to deal with multiple game systems and that's why I'm trying to find the most comprehensive one, since I'm not a WWII only kind of player. What can I expect from John Tiller's series in term of different time periods? And in term of tactical game system, how would it compare to such games as Steel Panthers and the HPS series? (things like variety of tactics, real need for planning instead of just pushing your troops, variety of scenarios feel etc, are what matters the most for me) And what about the game future in terms of support and new features?
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