RE: Ramblings on CV's and Strategy (Full Version)

All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports



Message


jimh009 -> RE: Ramblings on CV's and Strategy (1/5/2010 12:11:32 PM)


quote:

ORIGINAL: Oehm

Also thanks for this great AAR! It's my first game with the AE and you help me to prevent many mistakes!!
Best wishes for 2010 and that the AAR will be continued for a long, long time[:)]



Hi,

I'm glad you find the AAR useful. Not sure how much longer it will go one for, but at least through 1943, for sure. I have started - first turn only so far - a new game against the AI. I might put up an AAR for that when this game is done and I start actively playing that game.




jimh009 -> Organization and Naming of TF's in Large Invasions (1/5/2010 12:20:20 PM)

quote:

ORIGINAL: Galahad78

Thanks for the heads-up, for a newbie like me this kind of strategic stuff is priceless! [&o]

By the way, I like the way you're planning the logistic for Guam forces. As you say, if there is no strange problems regarding low unload rates because of port sizes, etc., that will save you a lot of time and wear and tear in your vessels.

Are the invasions already underway?


I didn't run into any unexpected problems unloading everything - except for forgetting about Rota's 60K man limit! Thus, when you do it in your game, be sure to use Tinian or Saipan as the "unload place" for forces, since these islands don't have the stacking limit. But in terms of speed, I'd say all these forces unloaded from their xAP's in three days or less. And they loaded up on their APA's and LST's just as quickly as they do in Pearl Harbor due to all the naval support.

Really, the larger challenge in the invasion of the Marianas was the organization of everything. Trying to keep track of 70+ TF's isn't easy! Thankfully, AE allows you to name TF's. Thus, I named each invasion and supply task force in a way that let me know what TF was supposed to do what.

For example, I had five TF's dropping off land units in Saipan. They were numbered like this:

Saipan Invasion TF1
Saipan Invasion TF2, etc..

Reason for the naming like this isn't just to find stuff easier - although that is a big reason! Remember, the order your forces unload is dictated by TF number. Since these TF's didn't have a number, they unloaded by their alphabetical listing, instead. Thus, by organizing and naming my invasion TF's this way, I was able to insure that my two Marine Divisions offloaded first (which were loaded in Saipan Invasion TF1 and 2), then all the rest.

Other naming conventions I used sort of went like this:

Saipan follow-on TF 1 (for unloading base units, engineers, AA units, etc..)
Saipan Amphib Supply TF 1 (for unloading supplies at the same time the invasion happens)
Saipan Air Transport TF
Saipan Tanker TF

Anyways, just some ideas for your future campaign game. :)




Galahad78 -> RE: Organization and Naming of TF's in Large Invasions (1/5/2010 1:56:12 PM)

quote:

ORIGINAL: jimh009
For example, I had five TF's dropping off land units in Saipan. They were numbered like this:

Saipan Invasion TF1
Saipan Invasion TF2, etc..

Reason for the naming like this isn't just to find stuff easier - although that is a big reason! Remember, the order your forces unload is dictated by TF number. Since these TF's didn't have a number, they unloaded by their alphabetical listing, instead. Thus, by organizing and naming my invasion TF's this way, I was able to insure that my two Marine Divisions offloaded first (which were loaded in Saipan Invasion TF1 and 2), then all the rest.


Damn! Is it so easy??? And I've searching the reason why my forces kept unloading base forces before infantry (with the consecuences you can imagine [:D]).

I have started to use your same strategy in my Guadalcanal scenario, sending the CVs first as decoy/trap to draw Betties' attention away from my resupply and landing forces. CAP will deal with near all Betties before they can arrive to my ships. Risky, perhaps, but my LBA LRCAP doesn't seem to work very well (experience levels, I guess).




jimh009 -> RE: Organization and Naming of TF's in Large Invasions (1/5/2010 11:43:07 PM)


quote:

ORIGINAL: Galahad78

Damn! Is it so easy??? And I've searching the reason why my forces kept unloading base forces before infantry (with the consecuences you can imagine [:D]).

I have started to use your same strategy in my Guadalcanal scenario, sending the CVs first as decoy/trap to draw Betties' attention away from my resupply and landing forces. CAP will deal with near all Betties before they can arrive to my ships. Risky, perhaps, but my LBA LRCAP doesn't seem to work very well (experience levels, I guess).



Well, you also need to be careful. I always unload invasion forces first. I usually do NOT unload follow-on support forces until the base has actually been taken. Thus, a typical example for invading an island (atolls in particular) might work like this:

1. Day 1 - Invasion forces land.
2. Day 2 - Invasion forces attack. If base captured then...
3. Day 3 - Unload all other forces

The good news is that in AE your follow-on forces usually don't get decimated even if you don't hold the base yet. Thus, I have landed some support forces right away with the invasion forces - especially in Rota where I just unloaded everything in one-fell swoop. But if you do, always make sure they land in later-numbered task forces. Also, never unload support forces in the Day 1 invasion of an atoll. For taking atolls, only land combat forces. Atolls are too small to land everything at once.




Galahad78 -> RE: Organization and Naming of TF's in Large Invasions (1/20/2010 8:34:44 AM)

Good day Jimh009!

Any development in this game, or are you already playing the new one? [;)]




Page: <<   < prev  4 5 6 7 [8]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
2.4375