Kharan -> (10/30/2000 10:00:00 PM)
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Random starts mean that the deployment zones are randomized. Random VH's mean that the hexes can be either points-per-turn or end-of-battle, and their value is also randomized.
Coincidally, if you want to set all VH's to points-per-turn (to discourage those last-minute grabs by partisans, gliders or other sneakers), you must set the VH's in player 2's deploy editor and then save the map in map editor. If you modify the hex types in player 1's deploy editor, they don't get saved properly and are randomly set.
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