Editing a game in progress? (Full Version)

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UdiHrant -> Editing a game in progress? (8/11/2009 8:49:44 PM)

I have this game in order - and it will be my third time around with WIP.
My question is simple. Has anyone figured out how to modify a saved game file so that you could, say, sink a ship or add damage to an airbase?

Why? because I love to use a grand strategy game like WIP to create smaller encounters that I can play out in IL2 and SHIV. So imagine that I have just finished a turn in WIP where an American sub has attacked a Jap convoy. I then go into my sub simulator, create the exact scene - carry out the attack and feed the results, for better or wose, back into WIP. Get it?! Can I DO THIS?




Andy Mac -> RE: Editing a game in progress? (8/11/2009 9:00:05 PM)

No




jjax -> RE: Editing a game in progress? (8/11/2009 9:07:54 PM)


quote:

ORIGINAL: Andy Mac

No


Thought you were Terminus for a second.

That would take for ever to finish a month in game time though.... Besides, if they allowed you to do that they would open the doors for pbem cheating.




wdolson -> RE: Editing a game in progress? (8/12/2009 12:43:45 PM)

An in game editor is not in the cards.  Sorry, but the risk to PBEM games and cheating is the primary reason it won't be done.

Bill




steveh11Matrix -> RE: Editing a game in progress? (8/12/2009 2:35:39 PM)


quote:

ORIGINAL: wdolson

An in game editor is not in the cards.  Sorry, but the risk to PBEM games and cheating is the primary reason it won't be done.

Bill


Despite players' continued requests for it.

Sigh.

I understand it's a Matrix dictat, not one from the developers themselves, though from what I can see there's very little support for it among the devs either. I don't understand the underlying premise - it should be possible to design an encryption scheme that only comes into play for PBEM games, if you're paranoid about cheating - But "It is what it is" and WitP, especially AE, is more than worth buying and playing even without such a utility.

So, UdiHrant, you, like I, will have to continue to do without.

Which isn't going to stop me from backing each call for it that comes up here.

Steve.




Reg -> RE: Editing a game in progress? (8/13/2009 10:22:24 AM)


quote:

ORIGINAL: steveh11Matrix


quote:

ORIGINAL: wdolson

An in game editor is not in the cards.  Sorry, but the risk to PBEM games and cheating is the primary reason it won't be done.

Bill


Despite players' continued requests for it.



Not from this little black duck......





Terminus -> RE: Editing a game in progress? (8/13/2009 11:13:53 AM)


quote:

ORIGINAL: Andy Mac

No


And thank goodness for that.




n01487477 -> RE: Editing a game in progress? (8/13/2009 11:55:13 AM)

I too don't see the need, even against the AI, you can always run the turn again ... otherwise, what are you trying to achieve ? No game editor ever. period.




steveh11Matrix -> RE: Editing a game in progress? (8/13/2009 12:37:12 PM)

Possible scenarios:

I get so far in a game, say middle of '42, and then think: "Wouldn't it be cool if..." - no, can't do that, sorry.

I modify the scenario database, say (for example) adding in a couple of extra ships and such. Get to where they join in and realise I've made a simple error - like placing both 'side' armaments on RS instead of RS, LS. "That's easy, I'll just mod that..." - no, can't do that, sorry.

I don't modify the scenario database, but there's an error already present similar to the above, or worse. No, still can't change that, sorry.

There are plenty of reasons why, largely the wistful 'what if' variety. Get to May 42, want to save the scenario and edit a few things to make it closer to history? No, still can't change that, sorry. I'm sure people with your imaginations can come up with more.

I know I'm butting my head up against the wall here, but this really bugs me. You're saying that PBEM players can't be trusted not to cheat. I say that a player who cheats will be caught and exposed and no-one will play against him again, so it's a stupid thing to do.

End (current) rant.

Steve.




Oliver Heindorf -> RE: Editing a game in progress? (8/13/2009 12:38:34 PM)

You probably dont want to know that I was able to alter the plane pool, the pilots pool and the arrival date of ships in my game vs the AI after a bit of work.

But no, I wont tell to anyone how to.

Just keep searching and looking in the file. Ah, you need some software for editing the save file. And a tool that tracks changes in memory might help a bit.

before I forget : I delete all PMs regarding this issue unreaded, just in case.




wdolson -> RE: Editing a game in progress? (8/13/2009 1:04:25 PM)

You've been able to do that in AE?  That's a bit of a trick.  (AE has extra security on the saved game file that WitP didn't have.)

Bill




ckammp -> RE: Editing a game in progress? (8/13/2009 2:10:14 PM)

deleted




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