juliet7bravo -> RE: KB Fuel Level Too High - Discuss (8/14/2009 12:54:40 AM)
|
Doesn't matter how much fuel was aboard the tankers or the capital ships, the problem was getting it to the destroyers in a timely manner, under combat conditions. Real life isn't a computer game. In the game, unlike real life, refueling isn't interrupted by weather/sea state, enemy attack, or breaking hoses. Remaining on station would have required extended refueling of the DDs, in lousy weather, at reduced speed, maintaining a steady course, in enemy waters, a long way from home or support, and being unable to conduct air ops. Then starting the process all over again. Doing so would have been fool hardy. Naguma wasn't a fool. The same IJN junior staffers kibitzing to remain on station had no responsibility for the decision, easy to talk smack from the sidelines. More or less the same bunch whose poor advice and excessive confidence contributed greatly to the Japanese debacle at Midway. What'd one of them say; "We goofed"? That was helpful. Easy for us to say in hindsight that Naguma coulda, woulda, shoulda, remained on station. Naguma didn't have the benefit of historical knowledge available to him that we do. The game engine is designed to simulate theatre-wide warfare, not task force operations. If the AI/mechanics allows the Death Star to camp at PH for an extended period...oh well, you wanted "ahistorical", you got it, till your back teeth click. Between humans, a house rule would cover that eventuality.
|
|
|
|