Question re. weather display (Full Version)

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RHoenig -> Question re. weather display (8/14/2009 6:36:58 PM)

I am about one week into the GC, scen 1

Looking at the map, I canīt fail to notice that all the clouds tend to stick over my taskforces and bases.

Now, am I correct in asuming, that the clouds are only displayed over bases/units of my own or over reconed enemy bases?
Because if not, I will have to invent a way to remove that strange statical charge on my ships/base buildings, that keep those clouds clinging on and prevent my planes from flying.




jazman -> RE: Question re. weather display (8/14/2009 6:44:04 PM)

I wish there were a way to see the weather on the map while I'm making my move. I know I can click on the hex and see the forecast, but it'd be nice to click on a button to turn a visual display on/off.




Erik Rutins -> RE: Question re. weather display (8/14/2009 6:54:14 PM)

Correct, weather is only shown for bases/TFs and not for empty hexes.




jazman -> RE: Question re. weather display (8/14/2009 6:59:38 PM)


quote:

ORIGINAL: Erik Rutins

Correct, weather is only shown for bases/TFs and not for empty hexes.


That makes sense, FOW ("fog" of weather), but am I missing something? I can only see clouds while the turn is playing out, not while I am staring at the map, making my moves.




RHoenig -> RE: Question re. weather display (8/14/2009 7:07:47 PM)


quote:

ORIGINAL: jazman


quote:

ORIGINAL: Erik Rutins

Correct, weather is only shown for bases/TFs and not for empty hexes.


That makes sense, FOW ("fog" of weather), but am I missing something? I can only see clouds while the turn is playing out, not while I am staring at the map, making my moves.




I donīt think so, thatīs what I actualy meant to say in my original question: during turn resolution.




Kumppi -> RE: Question re. weather display (8/15/2009 1:29:10 PM)

quote:

ORIGINAL: jazman

I wish there were a way to see the weather on the map while I'm making my move. I know I can click on the hex and see the forecast, but it'd be nice to click on a button to turn a visual display on/off.



Press 3 and you get a letter on every hex which tells you the forecast for that hex. I think its better than visual representation which would just clutter the map.




bradfordkay -> RE: Question re. weather display (8/16/2009 2:33:38 AM)


quote:

ORIGINAL: Kumppi

quote:

ORIGINAL: jazman

I wish there were a way to see the weather on the map while I'm making my move. I know I can click on the hex and see the forecast, but it'd be nice to click on a button to turn a visual display on/off.



Press 3 and you get a letter on every hex which tells you the forecast for that hex. I think its better than visual representation which would just clutter the map.


That is just the forecast, it is not the actual weather experienced during the turn execution. The latter is represented by the clouds over the bases and TFs during game turn resolution.




Mynok -> RE: Question re. weather display (8/16/2009 2:37:37 AM)


Ahhhh...I was getting bloody amazed at how those Allied TFs attracted the only clouds for hundreds of miles. [:D]




jazman -> RE: Question re. weather display (8/16/2009 3:38:51 AM)


quote:

ORIGINAL: Kumppi

quote:

ORIGINAL: jazman

I wish there were a way to see the weather on the map while I'm making my move. I know I can click on the hex and see the forecast, but it'd be nice to click on a button to turn a visual display on/off.



Press 3 and you get a letter on every hex which tells you the forecast for that hex. I think its better than visual representation which would just clutter the map.


Thanks, that's pretty much what I was looking for, I guess I need to hit the manual and learn the hotkeys.




Reg -> RE: Question re. weather display (8/16/2009 3:46:01 AM)


When the cloud marker was introduced into UV with version 2.30(??), it was simply a base closed (no fly) marker to visually flag (during the combat resolution phase) that air missions were canceled in that hex due to weather and originally looked like a Ghostbusters symbol. This carried over into WITP and now AE.

The cloud marker was just easier on the eye and were never an attempt to simulate realistic weather patterns.



Edit in italics above:




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