Attention: Crash Add-Ins (Full Version)

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dickpierce -> Attention: Crash Add-Ins (8/15/2009 3:29:02 PM)

Any news on some of the add-ins that do not appear to be working?




CrashDavis -> RE: Attention: Crash Add-Ins (8/19/2009 5:10:28 PM)

Tried those addins out last night after Shaun made some revisions to the PureSIm code and they all are working again. So, when the next
update comes out should be good to go with those.

SL




CrashDavis -> RE: Attention: Crash Add-Ins (8/20/2009 4:32:37 PM)

OK, I was wrong. Those addins aren't working properly in v1.81. Will see what we can do for the next update.

SL




CrashDavis -> RE: Attention: Crash Add-Ins (8/22/2009 11:16:15 PM)

The addins in v1.82 are working.

Note: The Highs_CE and SaberPack3_CE however are a work-in-progress experimental addins. They kinda got included by mistake. If they give you
problems just delete them.




dickpierce -> RE: Attention: Crash Add-Ins (8/22/2009 11:40:30 PM)

I disagree! I'm running a 40 team association and the following add-ins are not working:

HOF Prospects
Team Evals (Team Evaluations does work)
HOFCST
Prospects

They appear to work is smaller associations.




akcranker -> RE: Attention: Crash Add-Ins (8/23/2009 12:07:42 AM)

How many years into your association are you?  I only ask that because I think the 2 HOF add-ins need some history before they work properly.. could be wrong though.




dickpierce -> RE: Attention: Crash Add-Ins (8/23/2009 12:53:55 AM)

8 years




CrashDavis -> RE: Attention: Crash Add-Ins (8/23/2009 1:02:21 AM)

quote:

ORIGINAL: dickpierce

I disagree! I'm running a 40 team association and the following add-ins are not working:

HOF Prospects
Team Evals (Team Evaluations does work)
HOFCST
Prospects

They appear to work is smaller associations.


LoL. 40 teams? Yea, that be the reason. Not at home at the computer right now, but I'm fairly certain those addins are probably
dimensioned for 30 max. Will check it out later.

Update:
Ok, yea the Prospects and TeamEvals were originally set for max of 30 teams. I changed it for max of 40 teams and then created a 40 team assn
and these two worked fine now.
As for the 2 HOF addins, Akcranker is correct. I had forgotten how high the criteria was set at. You're basically looking at needing to complete 10 years before they kick-in. And in the case of HOFCST, there's a double criteria in place - not only does your assn need 10 yrs completed, but you'll need pitchers with 3000 IPs and hitters with 6200 ABs. So, assuming a 154-162 game schedule per season, a reasonable assumption would be somewhere between the 10th and 11th season the addin will kick-in.
Will submit the updates to Shaun for inclusion in next update.




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