Anendrue -> RE: map design mod (9/24/2009 3:37:17 PM)
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quote:
ORIGINAL: Neilster quote:
ORIGINAL: marcuswatney The depiction at the top of this thread is not quite correct (too many hexagons). The attempt to map a sphere onto flat faces is achieved most elegantly by copying buckminsterfullerene C60. The rule is that each hexagon borders three hexagons and three pentagons; that is to say, each pentagon is two faces from another pentagon. See http://en.wikipedia.org/wiki/C60 For an everyday image of buckminsterfullerene C60, just look at a football with its black pentagons. It is the most stable and therefore 'natural' way of arranging sixty atoms of carbon into a single (remarkably flexible) molecule. Pentagons are incompatible with WiF. Cheers, Neilster Technically yes, it is incompatiable but with a few movement rules adjustments it seems like it would work quite well. Oh well, maybe in MWiF3.
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