Gil R. -> RE: 'assertion failed' caused by Visual C++ (8/26/2009 2:32:13 AM)
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Then I've got nothing I can recommend, other than waiting for Eric to respond. It's odd that you would have had no problems until turn 11, but I have no idea why that would be. If you want to keep the game going you could handle PBEM turns the other way described in the manual, and have the French player take his turn and send the files to the next player, who would take his turn and send them to the next player, etc. That would involve redoing turn 11 and would slow things down, but that might get around this problem.
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