Erik Rutins -> RE: Game Editor: Whats under the Hood? (8/25/2009 12:37:18 AM)
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quote:
ORIGINAL: Max 86 I saw under game data that the game came with an editor. Could someone elaborate as to what one could do with this editor? With regards to mapmaking, unit attributes, VP locations etc... You can pretty much to everything regarding making a scenario, map, units, VP locations. As far as unit abilities go, you can't set those exactly, but you give the unit as much experience as you want to trigger ability upgrades and the player will then get to choose the appropriate number of abilities on his first turn in the scenario. quote:
Also, on another note, how many units do you start a campaign with on average (core force)? Are we talking 10-15 or 20-30? What about the end of the war scenarios, how many units can you expect to have? Ballpark number. Hm, Unfortunately I just deleted my old campaign saves in testing our release candidate, but IIRC you start at around 10-15 units in the different campaigns and you could end up in the 20-25 range if you are doing well and focus on recruiting new units more so than improving your existing ones. A lot depends on what you want to recruit - air units are quite expensive, infantry not so much. Regards, - Erik
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