Edge -> Help choosing game please (8/22/2009 6:17:20 PM)
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Hi, I'm a total newbie to all this and would like help choosing my first game. To give you some background, I used to play chess to club level, and still play online and against a computer, but I'm looking for something that will give me a similar feel of thinking moves ahead and plotting attack/defence but provide a new arena. Therefore, it would need to, if possible: 1. Be turn-based or equivalent so that I can spend as long as I want thinking about my moves. 2. Have a set number of starting pieces that you cannot add to. ie, once a unit is killed that's it, you can't build more. I know some games have reinforcements, but so long as you know when they're coming, I figure that adds in to the tactics (ie, defending until your reserves are due or having to attack quickly before their reserves arrive), but I don't want a game where you can do research and/or produce more units like in Civilisation, for example. 3. Have a nice steady learning curve for a beginner, preferably where I can build up from playing with a few units on a small map. (I played the demo of Commander: Europe at War and the map was huge, plus it had production and research, so I think I'd be looking for something where you're trying to capture/defend towns or areas with a small number of units at your disposal, rather than entire countries with entire armies at your disposal). I hope that narrows the field down, so that people know what I'm after. Feel free to ask questions to narrow it down further if I've not been clear enough. I'm sure there's loads of obvious information I've omitted. Note, I'm not worried about what time period it's based in. Thanks in advance, Edge
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