Tupolev -> Looking for Allied replacement player CHS 155. Date is Jan 1944! (8/24/2009 3:24:57 PM)
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Hi Am looking for a replacement Allied opponent for CHS 155 with Andrew's extended map. I'm playing Japan. The game is in the first week of January 1944. Ship losses on both sides are light-moderate. The Allies have lost a couple of battleships, some cruisers and DDs but the carrier fleet is intact (Enterprise was sunk early in 1942 but she's back as an Essex-class) while Japan has lost a bunch of DDs and transports. The Allies are on the offensive in the south Pacific and preparing to attack in Burma. VP ratio is just under 2:1. Japan 24183 and Allies 14272. Settings and houserules as follows: 1. Sub doctrines off 2. Fog of war on 3. Advanced weather on 4. Allied damage control on 5. Historical 1st turn off 6. PDU on 7. Variable setup OFF 8. Dec 7 surprise on 9. Variable replacements +/- 15 days 10. Auto subs off 11. Auto facility expand off 12. Auto airgroup upgrade off 13. Accept air/ground replacements off House rules 1. Maximum of 6 ships per ASW TF. 2. No more than 6 PT boats per TF, and maximum of 2 PT TFs in a hex. 3. Invasions allowed only on base or beach/dot hexes. No troop invasions by submarines. 4. Japanese Kwantung Army forces and those in China must pay PP to leave the theatre. Allied forces in China and India must also pay PP to leave their respective theatres. 5. 4E bombers must operate from airfield of at least size 4. 4E bombers may not bomb below 10000 feet. 6. B-29s must operate from a minimum size 6 airfield. B-29s may not perform naval attack missions. 7. Maximum of 50 aircraft x airbase size (plus about 10%) except for transiting or damaged aircraft. 8. Allies may not upgrade 2E air units to 4E bombers except the Bolos. 9. No Corsairs on US carriers until 1/44. 10. No Japanese strategic bombing against targets in China. No Allied strategic bombing from China. 11. Allied units may not move on turn one. Japan may conduct only one port attack on turn one and cannot target USN carriers. 12. On map training of air units is ok. 13. Gentlemen’s agreement to provide PBEM password to a third party if the need arises (so the game can continue). Please reply here or PM me if you're interested, thanks. I can usually manage 1-2 turns a day, sometimes more.
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