Anthropoid -> RE: Insurrection... (8/30/2009 1:25:06 PM)
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Well to be fair, flip-flopping was a pretty common thing. Maybe there was a smal revolt, that managed for a brief period (a week or so) to "gain control" but then the rebel faction was 'defeated' by the "loyalists." Imagine some street-fighting among peasants, a couple squads of 'royal guards' opening up with the grape shot . . . several hundred dead . . . The more we play, the more I think Insurrections is working okay. It might need a _bit_ of nerfing but it is not nearly so overpowered as was originally thought. quote:
ORIGINAL: Mus This is a pretty rare situation with troops moving through the area triggering a new call to form a protectorate almost right as the power becomes independent. If anything it shows that the insurrection occurence wasn't very plausible in the first place. Why would a country revolt and then immediately turn around and ask the country to form a protectorate again? They wouldn't have revolted in the first place if things weren't so bad!
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