RE: Malaria (Full Version)

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stuman -> RE: Malaria (9/5/2009 6:39:43 PM)

This is probably a good example of how hard it is to please everyone in a game as complex as AE. I wonder how many people who are not commenting in this thread are just fine with the Malaria effects being gone [:)]

Some amount of effect does seem logical to me. It clearly effected troops RL, maybe it is very difficult to code the game to have malaria zones, but also have differing effects depending upon base size within those zones.




sfbaytf -> RE: Malaria (9/5/2009 6:52:40 PM)

I haven't gotten to the point where I have experienced malaria effects in AE.

I did play a campaign PBEM game in original WitP and the malaria effect was pretty brutal. As others have mentioned units never fully recovered. I gathered from reading the release notes and other sources that the malaria effect would be even more brutal in AE.

Sounds like that may not be the case?




Pascal_slith -> RE: Malaria (9/5/2009 6:58:08 PM)

As someone else mentioned here, just read "Fire in the Sky" and "Touched by Fire" to see up to what point diseases were a factor in the Solomons, Bismarcks and New Guinea.

In any case, could we have a more elaborate explanation by someone from the development team, please?

Thanks.




sfbaytf -> RE: Malaria (9/5/2009 7:01:10 PM)

read both 2 times. They are excellent reads.

When I referred to the OP that some of my units never recovered, that was after they were pulled out of combat and resting in non malaria zones.




mjk428 -> RE: Malaria (9/5/2009 7:10:10 PM)


quote:

ORIGINAL: stuman

I wonder how many people who are not commenting in this thread are just fine with the Malaria effects being gone [:)]




In the original it unfairly devastated small units. Having to withdraw a base force because my radar contracted malaria and never recovered was a major PITA.

Optimally I'd like to see it work as described in the manual. Unsupported and out of supply units sitting in the jungle should be severely impacted. Fully supported units in a fair sized base should be all but immune. With a few steps in between those two extremes.

If they do put it back the way it was then a switch to turn it off altogether would be great. I realize malaria was a serious problem but if it can't be simulated properly then better not to do it at all.







Chickenboy -> RE: Malaria (9/5/2009 8:10:18 PM)


quote:

ORIGINAL: sfbaytf

Maybe its time for a rule whereby units posted in places like the US West Coast, Hawaii, OZ for extended periods suffer the dreaded VD effect.


Sure. And a randomized effect for the visiting Geisha squads. One turn, they'll be at Rabaul-morale will go up, two weeks later (incubation time), fatigue and squad disablements should go way up due to this effect.




herwin -> RE: Malaria (9/6/2009 7:11:03 PM)


quote:

ORIGINAL: Sardaukar


quote:

ORIGINAL: BigJ62

Careful what you wish for.


Well, in WitP, malaria was real killer and bit too much. Now it might be too little. I do not want to go back to WitP where you basically never recovered, though.

But small "tuning up" might be good.


In stock WitP, units in malarial areas constantly leaked morale. By 1943, they had none left.




Fallschirmjager -> RE: Malaria (9/6/2009 7:23:48 PM)

My grandfather was a US army engineer who fought through New Guinea into the PI. He unfortunately contracted malaria but thankfully has not had any flare ups in decades. He said at any one time 20% of his regiment was down due to malaria and various kinds of fevers and general fatigue. In addition, this was in 'built up' areas such as Hollandia and Wewak. He said the poor living conditions, tropic conditions, heat, and stifling humidity really knocked down the available number of personnel that could be put into duty.
One of the biggest projects his regiment worked on was a huge hospital in Wewak and he said as soon as it was operation it was flooded with disease cases probably 20:1 compared to combat casualties.

He said the Australian units for whatever reason had a much lower disease rate and always had a higher % of personnel active. He always had glowing things to say about Australians and said he always saved up cigarettes to trade for Australian clothing and boots since it lasted much much longer than the American issue items.

Anyways, just a little look into the issue from some second hand knowledge I have.




Hanzberger -> RE: Malaria (9/7/2009 12:28:21 PM)

very very cool, tell Granps Thank you very much. [&o]




Curty -> RE: Malaria (9/7/2009 1:11:46 PM)

"Doctor, this will be a long war if for every division facing the enemy, I must count on a second division in hospital with malaria and a third division convalescing from this debilitating disease" General Douglas McArthur.




Curty -> RE: Malaria (9/7/2009 1:26:03 PM)

Malaria was the "other enemy" in the Pacific war. Yes it is certain that it killed and hospitalised more soldiers than combat wounds.

It effected the outcomes of the fall of the PI where it ravaged US troops,the battles of New Guinea and the canal, where it effected the Japanese more seriously than allies.

Also Burma, where weakened Jap troops were unable to repel British invasion. This I would count as a major factor in the defeat of Japs in SE Asia.




Curty -> RE: Malaria (9/7/2009 2:00:57 PM)

Malaria is a bloodborne disease spread by the female Anopheles mosquito (pronounced annofelless). The two most prevelent strains of malaria were falciparum and vivax. If not treated falciparum malaria had a high mortality rate. Infected patients symptoms were a chilly sensation lasting 20 - 36 hours, prostration, and headaches. Complications include 'celebral malaria' (severe headaches and delerium), and 'Blackwater fever', so called because the patients urine was darkened with dead blood cells. Both complications were usually fatal.

Vivax had a lower mortality rate, but was more common and more persistant in the body.
In the case of Vivax the patient was observed to have chills, followed by fever and sweats. The fever lasted 1 -8 hours, then the patient usually felt well until the next attack around 48 hours later. If untreated the symptoms subsided spontaniously in 10 - 30 days, but could recur at varying intervals.

At the beginning of the war quinine was thought to be the best treatment for malaria. but the capture of the cinchona plantations on Java by the Japs cut off supplies to the allies,forcing them to look at other drug development.

Plasmochin (dev.1924) was the first synthetic antimalarial. Highly effective in preventing relapses, but toxic and difficult to administer and so was abandoned early. Patients were developing stomache complaints, weakness, muscle-aches and diziness.

In 1943 clinical trials showed that appropriate doses of the new atabrine drug could cure falsiparum malaria, and if taken over a long period of time vivax malaria.




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