RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (Full Version)

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aztez -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 8:24:05 AM)

Oh, I thought you guys already had the first air combat encounters.

The next turn ought to be quite "bloody". Looking forward to see what kind of carnage took place!




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 5:09:08 PM)

Well, the turn wasn't as bloody as expected. Storms grounded most of the Soviet planes and I was able to pound Voroshilov AF again without opposition. Here are the losses for the turn:


[image]local://upfiles/6829/7A23A24432114B68BD90275BD372BB96.jpg[/image]




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 5:10:26 PM)

Yes, Soviet planes did fly in at least one part of the map...Petropavlovsk. They pounded my hapless AKs as they ran for their lives.


[image]local://upfiles/6829/D4E016C6F35F47B3BB98F47EB9B5289B.jpg[/image]




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 5:11:10 PM)

Here is a summary of my shipping losses for the turn.

[image]local://upfiles/6829/9263BECF46704CD8BD71ADB322D56235.jpg[/image]




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 5:15:36 PM)

Things are under control at Okha, but the odds are about 1 to 1 so I need to pound on the ground units with the KB for another turn.

In Petro, my troops should be able to hold on, but they need to pin a medal on the Soviet commander there. He has been the only one firmly in charge on the whole front.



[image]local://upfiles/6829/C6541DE41C694441A29A12E9BD0E3ADD.jpg[/image]




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 5:17:16 PM)

Looking at the land situation, here is a summary of my troops moving up to attack and what I expect them to face.

[image]local://upfiles/6829/ED76853B9C054F79BC965F6D8383593A.jpg[/image]




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 5:18:21 PM)

Here is what Voroshilov AF looks like to me after two turns of pounding.


[image]local://upfiles/6829/86F99F8B8F92444B8B8B5A251579F1E1.jpg[/image]




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 5:19:41 PM)

And here is Vladivostok...this turn's target.

[image]local://upfiles/6829/B9F6F72929074265A2979F4DC832B805.jpg[/image]




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 5:21:04 PM)

This is also where the Soviet Navy is based. I am waiting on all those subs to sail.
This turn, about half of my strikes will go against the port.

[image]local://upfiles/6829/7BCE1ADE3FF54FF7A4A9433E2D0C5A96.jpg[/image]




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 5:21:50 PM)

Here is the situation in North China.

[image]local://upfiles/6829/425152E7C3B04CB4B8575072C1AFBD89.jpg[/image]




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 5:22:32 PM)

Here is South China.

[image]local://upfiles/6829/C47C1E911EA54955B7DD5C259C54248F.jpg[/image]




rattovolante -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 5:23:15 PM)

quote:

ORIGINAL: seydlitz
[image]local://upfiles/6829/9263BECF46704CD8BD71ADB322D56235.jpg[/image]

Am I wrong or ships hit by CD at Petropavlovsk are reported as sinking near Truk? [&:]
I understand FoW, but this seems a bit too much




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 5:23:40 PM)

Here is Luzon. No maps of Mindanao, Borneo, or Malaya this turn as it should be fairly quiet in all three.


[image]local://upfiles/6829/2600468C5A5243EA91BE57701F949F3D.jpg[/image]




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 5:24:51 PM)

Now for some economics screens since some have asked about unit arrivals.

First is air uint arrivals.

[image]local://upfiles/6829/6FCE79E18C3A47ED9C71A019D5A6FEB2.jpg[/image]




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 5:25:30 PM)

Next ground unit arrivals.


[image]local://upfiles/6829/4F4047EF9A9547A685C68076970D9F36.jpg[/image]




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 5:26:37 PM)

And page 2 of the ground unit arrivals. As you can see, no ready to go large AV units for Japan in the next two months.



[image]local://upfiles/6829/B432319A7B414C9AAB1160D40CA01F21.jpg[/image]




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 5:27:49 PM)

Near term ship arrivals. Note that we are playing with reinforcements fixed with no random variation in arrival days.


[image]local://upfiles/6829/4152DF52BACC4A71AD7DA51C91AB68AA.jpg[/image]




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 5:29:06 PM)

Now, the important stuff that everyone cares about...the carriers and battleships. Note that I halted Shinano and accelerated Musashi like a good JFB.



[image]local://upfiles/6829/B4D7735CC4E24DA585BC56824976A6D8.jpg[/image]




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 5:29:56 PM)

I have also accelerated some destroyers.


[image]local://upfiles/6829/067A7DC7FC6C4D1C8243BC1F8455C7CB.jpg[/image]




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 5:31:39 PM)

To generate the points needed to accelerate the Musashi and DDs, in addition to halting the Shinano, you need to halt all the subs that are using points:


[image]local://upfiles/6829/03300BF83F0B468A9B6F58A1B8B1EFA4.jpg[/image]




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 5:35:09 PM)

Ok, so as you can see, Japan does get much in the form of reinforcements early, so you must do as much as possible with what you have. To handle Korea, I have moved about half of the Nell and Betty units there to add firepower to the bombardment including all the Takao based twin engine bombers and zero fighters. To compensate, I have moved some of the Sallies to Takao from the SRA for a few turns. After you beat the opponent's air down somewhat, you can temporarily deploy the air elsewhere to where you need it. However it is still a slightly risky strategy.

Open to comments and hopefully the screenshots will help others understand how the game flows at this point.




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 5:37:32 PM)


quote:

ORIGINAL: rattovolante


quote:

ORIGINAL: seydlitz
[image]local://upfiles/6829/7A23A24432114B68BD90275BD372BB96.jpg[/image]

Am I wrong or ships hit by CD at Petropavlovsk are reported as sinking near Truk? [&:]
I understand FoW, but this seems a bit too much


Wow, good catch. They were lost up north but showing as lost around Truk. Darn those long ranged Russian guns.[:D]




erstad -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 6:49:11 PM)


quote:

ORIGINAL: seydlitz

Ok, so as you can see, Japan does get much in the form of reinforcements early, so you must do as much as possible with what you have.


Um, you mean "does not" instead of "does", didn't you? (If not, I want your game!)




rattovolante -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 8:46:14 PM)

quote:

ORIGINAL: seydlitz

Wow, good catch. They were lost up north but showing as lost around Truk. Darn those long ranged Russian guns.[:D]


either that or the Soviets have wormhole guns [:D]

I wonder if your opponent also sees them as sunk near Truk. I think this should be reported as bug, btw.

PS: Lol I noticed only now I had quoted the wrong pic in my post...




aztez -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 8:54:52 PM)

This PBEM is definately going to journey for sure.

I like your idea on how to deal with Soviet airforce! You really cannot spread around your assets. Hit him and him hard.

Keep up the good work! [:)]




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 9:04:36 PM)


quote:

ORIGINAL: erstad


quote:

ORIGINAL: seydlitz

Ok, so as you can see, Japan does get much in the form of reinforcements early, so you must do as much as possible with what you have.


Um, you mean "does not" instead of "does", didn't you? (If not, I want your game!)



I stand corrected. Japanese reinforcements are pretty weak during the first three months of the game. As Erstad says, I forgot to say "Does NOT" instead of "Does".




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 9:15:37 PM)


quote:

ORIGINAL: aztez

This PBEM is definately going to journey for sure.

I like your idea on how to deal with Soviet airforce! You really cannot spread around your assets. Hit him and him hard.

Keep up the good work! [:)]


I tend to keep a chain of interior bases and move my aircraft around a lot. If I am not planning to use them for a definitive purpose, you can often find the key Betty and Nell units resting in the home islands. This keeps them fit with minimum risk of being lost in a surprise attack. When I do need to react, I try to concentrate as much force as possible. Very similar model to what the US Air Force often does.

With the size of the Russian forces, I can't afford to nibble at more than one stack at a time because I don't have enough fighters to protect the bombers. Without fighter cover, even the older Soviet fighters can shoot down my bombers.

This will be a nail biter, but it is refreshing to be doing something that is not simply run of the mill "invade PI, invade SRA, invade Borneo, invade Java" rut that is standard.

My opponent asked me two things this turn. One FOW related and the other game related because I am relatively conservative in my tactics and use of forces.

1. He wants to know if he really did sink the Haruna. (I told him that I would tell him only if he told me whether or not I really sank the PoW.)

2. Did I really mean to attack Russia, seriously? (with a smiley at the end).

I told him yes on the second and that he needed to defend it vigorously because the world was watching.






Smeulders -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 9:28:28 PM)

Should have told him it was just a mistake, but now the war was on you were bringing in the real army . I do like the mind games he's playing, 'you sure that attack on the Soviet Union wasn't temporary insanity, cause I can give you a do-over', while maybe he's secretly shaking in his boots, or maybe he's really trying to figure out how fast the Soviets can roll into Rangoon. That's the fun of this AAR, no one will have the slightest clue as to what can happen : " Dec 41' attack on Russia, easy pickings or Pandora's Box ? "




aztez -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 9:45:15 PM)


quote:

ORIGINAL: seydlitz


quote:

ORIGINAL: aztez

This PBEM is definately going to journey for sure.

I like your idea on how to deal with Soviet airforce! You really cannot spread around your assets. Hit him and him hard.

Keep up the good work! [:)]


I tend to keep a chain of interior bases and move my aircraft around a lot. If I am not planning to use them for a definitive purpose, you can often find the key Betty and Nell units resting in the home islands. This keeps them fit with minimum risk of being lost in a surprise attack. When I do need to react, I try to concentrate as much force as possible. Very similar model to what the US Air Force often does.

With the size of the Russian forces, I can't afford to nibble at more than one stack at a time because I don't have enough fighters to protect the bombers. Without fighter cover, even the older Soviet fighters can shoot down my bombers.

This will be a nail biter, but it is refreshing to be doing something that is not simply run of the mill "invade PI, invade SRA, invade Borneo, invade Java" rut that is standard.

My opponent asked me two things this turn. One FOW related and the other game related because I am relatively conservative in my tactics and use of forces.

1. He wants to know if he really did sink the Haruna. (I told him that I would tell him only if he told me whether or not I really sank the PoW.)

2. Did I really mean to attack Russia, seriously? (with a smiley at the end).

I told him yes on the second and that he needed to defend it vigorously because the world was watching.



Yeah. It is fresh approach. I did this too with the only Japanese game I played. That was with CHS mod.

I think that is definately only way to go about it. With op losses due to fatigue and such. Allthough you really need to cause +60 level damage to the airfields or he can simply just rotate his fighters in and out.

I have looked the russians and they are good. I haven't checked the manchuko units but this will be an nail biter for sure. Just keep an eye on those russian armoured units and big guns. There are quite a few of them in the map.

If given chance he will most certainly hit you hard with his bombers. There are plenty of them around with decent pools too.

As for the FOW. Eye for an eye. Since these are mind games too you should have taken the info and give back some propaganda news.

Oh, the smiley thing might vanish quite soon but it is definately an close call. You can't afford to stalemate with your initial push in my opinion.

Intresting days ahead.




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (9/6/2009 10:59:41 PM)

Well, in our WITP game I have made it to spring 1944 without losing a carrier. I would take to long periods of keeping the fleet together, at home or in a rear anchorage where he didn't have coast wachers. Same with my Nell and Betty units.

You can play a lot of mind games like that. If you are engaged in an operation or if you carriers are spotted somewhere, then he knows where you are and can not only avoid them, but do operations elsewhere with the knowledge that you can't get there in time to intervene. The ability to suddenly show up from nowhere with a large, decisive force has enabled me to win all of the major carrier battles, and also put a break on some of his offense since he has to consider "what if I show up to play"?

So, for the first 16 turns in this game, he didn't see, hear, or even know where the KB was located, only that it had not hit Pearl nor had it turned up anywhere else.

My opponent is a very good player, especially at the land game, so I expect for him to give me a run for my money.




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