German Subs and Merchant Cruisers (Full Version)

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Pascal_slith -> German Subs and Merchant Cruisers (9/5/2009 7:16:25 PM)

Haven't looked, but do German Subs and Merchant Cruisers appear in AE? They did go all the way to Singapore, and certainly raided the Indian Ocean...

(I gather the easy reply is to look at the ship database...)




Dixie -> RE: German Subs and Merchant Cruisers (9/5/2009 8:30:53 PM)


quote:

ORIGINAL: Pascal

Haven't looked, but do German Subs and Merchant Cruisers appear in AE? They did go all the way to Singapore, and certainly raided the Indian Ocean...

(I gather the easy reply is to look at the ship database...)


No they don't.




Terminus -> RE: German Subs and Merchant Cruisers (9/5/2009 9:02:49 PM)

Is this the 259th or 260th time that question has been asked?




33Vyper -> RE: German Subs and Merchant Cruisers (9/5/2009 9:52:18 PM)


quote:

ORIGINAL: Terminus

Is this the 259th or 260th time that question has been asked?


Are there germans in AE? Like subs and merchant cruisers. I think even a panzerschiffe made it in to the indian ocean [:'(]



Okay that is definitely 261st time the question was asked [sm=character0272.gif]

Cheers
John




Terminus -> RE: German Subs and Merchant Cruisers (9/5/2009 9:55:05 PM)

And the joke got old 259 times ago.




hellfirejet -> RE: German Subs and Merchant Cruisers (9/7/2009 11:50:40 PM)

Well using the editor the whole German fleet is in my game,and is based at TRUK, this force includes Bismarck,Tirpitz,Scharnhorst,Gneisenau,Admiral Graf Spee,Admiral Scheer,Lutzow,Admiral Hipper,Prinz Eugen,Blucher,all light cruisers + destroyers,Mine sweepers, and last but not least 90 Uboats,and not to be out done for good measure I also have most of the british fleet based at Singapore and Columbo,abosolutly fantastic great thing the editor brilliant!!!![:D]




Torplexed -> RE: German Subs and Merchant Cruisers (9/8/2009 12:36:37 AM)


quote:

ORIGINAL: hellfirejet

Well using the editor the whole German fleet is in my game,and is based at TRUK, this force includes Bismarck,Tirpitz,Scharnhorst,Gneisenau,Admiral Graf Spee,Admiral Scheer,Lutzow,Admiral Hipper,Prinz Eugen,Blucher,all light cruisers + destroyers,Mine sweepers, and last but not least 90 Uboats,and not to be out done for good measure I also have most of the british fleet based at Singapore and Columbo,abosolutly fantastic great thing the editor brilliant!!!![:D]

So kind of Hitler to turn over the entire Kriegsmarine and ask nothing in return, like maybe attacking Russia.[:'(]




Chickenboy -> RE: German Subs and Merchant Cruisers (9/8/2009 2:15:27 AM)


quote:

ORIGINAL: hellfirejet

Well using the editor the whole German fleet is in my game,and is based at TRUK, this force includes Bismarck,Tirpitz,Scharnhorst,Gneisenau,Admiral Graf Spee,Admiral Scheer,Lutzow,Admiral Hipper,Prinz Eugen,Blucher,all light cruisers + destroyers,Mine sweepers, and last but not least 90 Uboats,and not to be out done for good measure I also have most of the british fleet based at Singapore and Columbo,abosolutly fantastic great thing the editor brilliant!!!![:D]

My German's not particularly strong, but how does one translate "Cloud Cuckoo Land" directly? Have you also edited in the entire US Atlantic presence and the CVN from "Final Countdown"?




Fishbed -> RE: German Subs and Merchant Cruisers (9/8/2009 3:21:01 AM)

Hellfirejet, do you have already the corresponding Art? I'd like the KM stuff for a scenario of mine too, Id be glad [:)]

What about the weapons though?




crsutton -> RE: German Subs and Merchant Cruisers (9/8/2009 5:47:41 AM)

No ships or planes but I got Herman Goering as commander of all aircraft based in the home islands. He has promised that not one bomb will ever fall on Tokyo......God, I just love that editor.




m10bob -> RE: German Subs and Merchant Cruisers (9/8/2009 12:01:21 PM)

Well.....Why are you leaving out the Poles and the Italians?..I mean...It IS the war, yah know??




hellfirejet -> RE: German Subs and Merchant Cruisers (9/8/2009 12:57:16 PM)

quote:

ORIGINAL: Fishbed

Hellfirejet, do you have already the corresponding Art? I'd like the KM stuff for a scenario of mine too, Id be glad [:)]

What about the weapons though?



Hi I can try to email you the new scenario files + art package upgrade,My scenario is completely different from the stock game,I have been busy with the editor,Every device in the data base has been tweaked,all sizes are also in standard inches,instead of combination of imperial & metric,it is a work in progress will be adding all French + Italian + British fleets as well eventually.In my scenario the Aircraft don't get it there own way when attacking ships,all ships have improved AA capability,plus all my ships have increased durability,manouverability so are much harder to hit and sink.[;)]




Andrew Brown -> RE: German Subs and Merchant Cruisers (9/8/2009 2:08:19 PM)


quote:

ORIGINAL: Pascal

Haven't looked, but do German Subs and Merchant Cruisers appear in AE? They did go all the way to Singapore, and certainly raided the Indian Ocean...

(I gather the easy reply is to look at the ship database...)


To provide a bit more info - adding the Germans was looked at, but the decision was it would be too much work - mainly to do with adding AI data and other code for a new "nation". Personally I would have liked to see them included - they operated in the Pacific as well as the Indian ocean (though very rarely...) and it would have been a nice bit of "chrome" to have them in the game.

Andrew




Central Blue -> RE: German Subs and Merchant Cruisers (9/8/2009 3:19:58 PM)

Maybe it is a feature for Allied Fan Boys

I know I have discovered a use for those 3200 ton transmarine class vessels. I can run them between the east coast and Cape Town and Cristobal without fear of running out of fuel, or being sunk by U Boats in the Atlantic or Caribbean.

And this is a handy discovery, since it isn't hard to run down supply at Capetown between convoys, and those ships aren't much use for more than coastwise trade since they are so slow, and low capacity.




Historiker -> RE: German Subs and Merchant Cruisers (9/8/2009 4:00:38 PM)


quote:

ORIGINAL: crsutton

No ships or planes but I got Herman Goering as commander of all aircraft based in the home islands. He has promised that not one bomb will ever fall on Tokyo......God, I just love that editor.

Does he automatically get renamed to "Herman Meier" as soon as the first bombs dropped?




Seeadler -> RE: German Subs and Merchant Cruisers (9/8/2009 4:33:21 PM)


quote:

ORIGINAL: Chickenboy
My German's not particularly strong, but how does one translate "Cloud Cuckoo Land" directly?


Wolkenkuckucksheim




pad152 -> RE: German Subs and Merchant Cruisers (9/8/2009 6:25:18 PM)

quote:

ORIGINAL: Andrew Brown


quote:

ORIGINAL: Pascal

Haven't looked, but do German Subs and Merchant Cruisers appear in AE? They did go all the way to Singapore, and certainly raided the Indian Ocean...

(I gather the easy reply is to look at the ship database...)


To provide a bit more info - adding the Germans was looked at, but the decision was it would be too much work - mainly to do with adding AI data and other code for a new "nation". Personally I would have liked to see them included - they operated in the Pacific as well as the Indian ocean (though very rarely...) and it would have been a nice bit of "chrome" to have them in the game.


Andrew



Would rather see this than borders!




hellfirejet -> RE: German Subs and Merchant Cruisers (9/9/2009 12:11:53 AM)

Stupid question but hows about just adding the ship art, for nations that are not in the game as such,to the ship class database in a patch ?[8D]

That way if a player would like to add other ships,then the class and art are already there waiting,and all the player then needs to do is add weapons to the the class plus a few other inputs,don't even need to add any other new Nations by name,Germany just gets added to Japan !!!!![:D]




Fishbed -> RE: German Subs and Merchant Cruisers (9/9/2009 4:04:48 AM)

Nice art you sent me Hellfie!




Pascal_slith -> RE: German Subs and Merchant Cruisers (9/9/2009 6:26:45 AM)


quote:

ORIGINAL: Andrew Brown


quote:

ORIGINAL: Pascal

Haven't looked, but do German Subs and Merchant Cruisers appear in AE? They did go all the way to Singapore, and certainly raided the Indian Ocean...

(I gather the easy reply is to look at the ship database...)


To provide a bit more info - adding the Germans was looked at, but the decision was it would be too much work - mainly to do with adding AI data and other code for a new "nation". Personally I would have liked to see them included - they operated in the Pacific as well as the Indian ocean (though very rarely...) and it would have been a nice bit of "chrome" to have them in the game.

Andrew


Rather than add another nation, I would add them to the Japanese but make is explicit in the designations that they are German and perhaps give them a restricted naval HQ to boot.




hellfirejet -> RE: German Subs and Merchant Cruisers (9/9/2009 12:46:26 PM)

quote:

ORIGINAL: Fishbed

Hellfirejet, do you have already the corresponding Art? I'd like the KM stuff for a scenario of mine too, Id be glad [:)]

What about the weapons though?



Yo I have sent you via email my scenario plus the German Battleship Bismarck ship art,just finished doing it today,was not happy with previous version this one is much better,I have also included the art for the Ardo search plane.[;)]

Happy to help so glad you liked the Scharnhorst & Admiral Graf Spee class art.[8D]




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