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Streptokok -> RE: Pfff...air combat :( (9/20/2009 1:17:54 PM)
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I apologize to all samurais flying Nates. Aparently it wasnt their fault they performed so bad [:'(] Set the "right" commander, set the right altitude for that fighter type and youre good to go [:)] Compared in the tracker both Buffalo and B-339 look better than Nate in terms of speed and firepower. My error was that i have set Nates too high, where they loose their manouverbility advantage. And the manual says: quote:
7.4.2 AIR-TO-AIR COMBAT Once aircraft have closed for combat, the most important factors include pilot Air to Air & Defensive skill, Aircraft maneuverability, speed, and altitude. If a plane has a significantly higher maneuverability, the pilot will try to dogfight. If the plane has a significantly higher speed, the pilot will try to make slashing attacks. Whether the pilot succeeds or not is primarily dependent on his skill. A Higher Top Speed is not a trump, but it does affect or modify the way Maneuver is used. When an Aircraft checks it’s “instantaneous” speed versus an opponent, it may be able to reduce it’s opponents Maneuver by some factor up to one half depending on the severity of the top speed delta. Higher EXP pilots will attempt to keep their speed up. Where top speeds are similar the severity of this check is less, and Combat will depend more on Maneuver values at the given altitude, Firepower, Durability, and pilot Air to Air Skill. I guess they suceeded this time (finaly set Nates to 9000 feet) to drag oposing planes into dogfight and then Nates owend the sky. Even tough report says 1 Buffalo was destroyed, actual kill total is 14xBuffalos/2xB-339D+some Vildbeests for 1 Nate. quote:
Afternoon Air attack on Kuala Lumpur , at 49,79 Weather in hex: Moderate rain Raid spotted at 43 NM, estimated altitude 11,000 feet. Estimated time to target is 28 minutes Japanese aircraft Ki-27b Nate x 40 Allied aircraft Buffalo I x 10 Vildebeest III x 9 B-339D x 6 Japanese aircraft losses Ki-27b Nate: 1 destroyed Allied aircraft losses Buffalo I: 1 destroyed Vildebeest III: 5 destroyed B-339D: 2 destroyed CAP engaged: 1st Sentai with Ki-27b Nate (0 airborne, 7 on standby, 30 scrambling) 7 plane(s) intercepting now. 0 plane(s) not yet engaged, 0 being recalled, 3 out of immediate contact. Group patrol altitude is 9000 , scrambling fighters to 9000. Time for all group planes to reach interception is 33 minutes 5 planes vectored on to bombers -------------------------------------------------------------------------------- Afternoon Air attack on Kuala Lumpur , at 49,79 Weather in hex: Moderate rain Raid detected at 40 NM, estimated altitude 11,000 feet. Estimated time to target is 26 minutes Japanese aircraft Ki-27b Nate x 19 Allied aircraft Buffalo I x 7 Vildebeest III x 10 No Japanese losses Allied aircraft losses Vildebeest III: 3 destroyed, 3 damaged Aircraft Attacking: 6 x Vildebeest III bombing from 6000 feet * Airfield Attack: 1 x 500 lb GP Bomb CAP engaged: 1st Sentai with Ki-27b Nate (6 airborne, 0 on standby, 0 scrambling) 6 plane(s) intercepting now. 0 plane(s) not yet engaged, 12 being recalled, 1 out of immediate contact. Group patrol altitude is 9000 Time for all group planes to reach interception is 25 minutes 9 planes vectored on to bombers The question is how do you know if your pilots have enough exp to drag enemy into combat type that favors your plane type? How do I know how often (bad) wil those nasty "engine cut off, oil leak etc..." occur for some plane type. Is that determined by service rating or durability or something else? What is the influence of climb rate in dogfight? [image]local://upfiles/32710/B41F676C497344DE913CBD8F295A3197.jpg[/image]
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