Is it soup yet...?? (Full Version)

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DavidRosner -> Is it soup yet...?? (9/9/2009 5:49:03 AM)

Just askin'...!!




Hard Sarge -> RE: Is it soup yet...?? (9/9/2009 12:43:53 PM)

the latest that I just found out, is it in the pipeline and set for production

and should be ready in a "few" weeks

if/when I get more details, (like dates and or what nots) then I will pass them on

so really, it is kind of done, we waiting on the big boys now :)





Valgua -> RE: Is it soup yet...?? (9/9/2009 10:38:35 PM)

Glad to hear that! May I reiterate my old question about system requirements? Will 512 mb be sufficient to play decently?




D.Ilse -> RE: Is it soup yet...?? (9/10/2009 6:31:59 AM)

[&o]




Justascratch -> RE: Is it soup yet...?? (9/10/2009 3:09:56 PM)

Now that we are nearing the end, I think some sort of award needs to be presented to Hard Sarge. If I'm not mistaken, he is winding up the longest running pre-product support forum in Matix's illustrious history. He has fended off flames and jibes like a master ninja and is worthy of recognition. I can't remember the exact date that the Talonsoft aquisition was first announced in this forum, but I am relatively certain that such an award would be legit.

What a fantastic job you've done!

Now let's all play.




Hard Sarge -> RE: Is it soup yet...?? (9/10/2009 3:47:24 PM)

Thank you, I think :)

but to be honest, there are other projects that ran, or are still running that are older then ours

and to be honest, they opened up the puplic forum way too early, most games are being worked on for at least a year or more, before the rummers even start, we had a forum, before we even had the code in our hands




BigDuke66 -> RE: Is it soup yet...?? (9/10/2009 5:17:00 PM)

Big thanks from my side too.

BTW is the price for the game already clear?




Hard Sarge -> RE: Is it soup yet...?? (9/10/2009 6:45:33 PM)

I am still waiting for info from David on that and other stuff, so I can pass it on (things seems a little hectic on there side, so would think other issues are going on)





Valgua -> RE: Is it soup yet...?? (9/10/2009 7:51:44 PM)


quote:

ORIGINAL: Hard Sarge

I am still waiting for info from David on that and other stuff, so I can pass it on (things seems a little hectic on there side, so would think other issues are going on)




Does the "other stuff" include the system requirements as well?




kaybayray -> RE: Is it soup yet...?? (9/10/2009 8:13:20 PM)

Yes I agree !!!

<S> Hard Sarge [&o]

Later,
KayBay




Hard Sarge -> RE: Is it soup yet...?? (9/10/2009 11:03:56 PM)


quote:

ORIGINAL: Valgua


quote:

ORIGINAL: Hard Sarge

I am still waiting for info from David on that and other stuff, so I can pass it on (things seems a little hectic on there side, so would think other issues are going on)




Does the "other stuff" include the system requirements as well?


I would just be guessing, Harley would need to answer, he been busy, i will look to see what was the lowest from the testers (but I have had 3 computers during this, 4 with my laptop)





Hard Sarge -> RE: Is it soup yet...?? (9/10/2009 11:13:33 PM)

2Ghz Processor
64mb 3d gfx card (though it will run on less...)
512 MB RAM
2gb HDD space (the saves are huge now - 13+ mb each, so nearly 1300mb of saves across both games.
Windows XP with Service Pack 2
DirectX 9.0c

this is from a while back

3 off the testers had a 512 MB computer

saves a much smaller now

I have a Quad Core and have to play with the Affity setting now

on my Duel Core and single core it ran fine

it runs great on my Vista 64 laptop

one of the testers tried it with windows 7 and said it ran good, no issues


with that though, I would turn off target Icons, night, explosions (maybe Aircraft, I normally use the line system, as I am used to it, but it does the plane art can slow down the computer if it does not have enough goodies)

AND to be honest, alot of stuff can be going on in this game, so unless you can handle it, I would say most people may want to turn off night, and depending, turn off Target Icons/use F2 when the raids begin)

sorry for the delay, I had forgotten Harley had already posted this





JamesM -> RE: Is it soup yet...?? (9/11/2009 8:30:29 AM)


quote:

ORIGINAL: Hard Sarge

I have a Quad Core and have to play with the Affity setting now

on my Duel Core and single core it ran fine



HS

Will the affinity setting be built into the game or will you have to set it up via command line switches?




Valgua -> RE: Is it soup yet...?? (9/11/2009 9:09:07 AM)


quote:

ORIGINAL: Hard Sarge

2Ghz Processor
64mb 3d gfx card (though it will run on less...)
512 MB RAM
2gb HDD space (the saves are huge now - 13+ mb each, so nearly 1300mb of saves across both games.
Windows XP with Service Pack 2
DirectX 9.0c



Sweet! Thank you!




Hard Sarge -> RE: Is it soup yet...?? (9/11/2009 11:54:32 AM)


quote:

ORIGINAL: jamesm


quote:

ORIGINAL: Hard Sarge

I have a Quad Core and have to play with the Affity setting now

on my Duel Core and single core it ran fine



HS

I am not sure, Matrix said there were going to look at that, and then Harley said he would see what he could find out, so am not sure if it is going to be part of the code or not

what I do, is alt tab out, then Ctrl-Alt-Del, bring up where the procresses are, right click on the BTR Exe, and it brings up a menu, I set it to high and check the settings to 4 cores, and it runs nice

hopefully we can get that hooked up, but as of right now, I am not sure what is happening along those lines


Will the affinity setting be built into the game or will you have to set it up via command line switches?




D.Ilse -> RE: Is it soup yet...?? (9/11/2009 4:52:41 PM)

[image]http://i3.photobucket.com/albums/y59/Panzer_M/c_edited1.jpg[/image]

Soon.




Justascratch -> RE: Is it soup yet...?? (9/11/2009 7:28:29 PM)

Yes, Sarge I was sincere even though after reading my post it does seem laced with irony. My intent was truly to recognize your efforts.




kaybayray -> RE: Is it soup yet...?? (9/11/2009 8:03:25 PM)

Hey Sarge,
I have:

1.8GHZ AMD Chip
512MB Nvidea 7800 Graphics card
2GB Ram
Windows XP Service Pack 3
dx 9.0c updated just a couple weeks ago.

Am I going to have any problems running this? Sorry I am no computer wiz and not sure how critical the speed of my chipset is.

Later,
kayBay




JamesM -> RE: Is it soup yet...?? (9/11/2009 10:45:09 PM)

Thank you for the information HS.




Hard Sarge -> RE: Is it soup yet...?? (9/12/2009 1:54:06 AM)

I think if you can run flight sims on that, you should be okay, simming normally takes more computer then war games




joey -> RE: Is it soup yet...?? (9/12/2009 2:21:43 AM)

So HS what have you been up to while we wait for the new BTR? Playing WITPAE?




Hard Sarge -> RE: Is it soup yet...?? (9/12/2009 4:03:31 PM)

well, really, still working on it

also, since I am a Alpha/Beta tester on other games, been doing some testing

WitE is going to be a nasty bugger

havn't picked up WitP:AE yet, I know if I get it, I going to get lost for a while




joey -> RE: Is it soup yet...?? (9/12/2009 9:29:36 PM)

I know the feeling. I have been lost in GG games since the days of the original Atari and Apple IIe or so my wife would atest! I can remember when the the predecessor to BTR, USAAF, came out in 1985 I believe. I was lost in the game for months!




TNTRNR -> RE: Is it soup yet...?? (9/13/2009 5:44:23 PM)

USAAF was awesome. I still remember playing it on my Atari 800XL. I thought it was the best game anyone could ever invent.




joey -> RE: Is it soup yet...?? (9/14/2009 12:56:48 AM)

It was so ahead of its time!




Hard Sarge -> RE: Is it soup yet...?? (9/14/2009 12:46:29 PM)

yeap, add me to the list, I loved that game




Terminus -> RE: Is it soup yet...?? (9/14/2009 1:25:48 PM)

+1...




Justascratch -> RE: Is it soup yet...?? (9/14/2009 5:43:25 PM)

I loved USAAF too. Gary also had a very good War in Russia game for the Atari.




Hard Sarge -> RE: Is it soup yet...?? (9/14/2009 5:44:41 PM)

and War in the East is going to be a winner too




Terminus -> RE: Is it soup yet...?? (9/14/2009 8:12:55 PM)

At the risk of sound repetitive... +1...[:D]




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