brianlala -> RE: German Operation Barbarossa Campaign Scenario 4 (9/11/2009 4:44:33 AM)
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I'm dividing my forces up into three groups. I'll be boring and call them army groups north, middle, and south. Here's Army Group South: Army Group South is composed of one German artillery unit, one German stug anti-tank unit (division? Brigade?), one German "regular" infantry unit, and one reserve Romanian infantry unit (sitting on the objective in the image). Also notice the half-strength (5) Romanian bomber and fighter units. I'll use these non-core (meaning I won't carry them into the next scenarios in the campaign) Romanian units to scout out the battlefield on turn 1. The objective of this army group will be to capture the bridge in the image to prevent any Soviet units in the south from counterattacking. If resistance is weak then we'll use these units to continue pushing along an axis of advance south of the Buq River and to capture the 5 non-essential victory hexes (which oftentimes give "resources" which can then be used to buy more units or re-arm/refit/resupply/upgrade my existing units. A couple of notes. You can see in the upper right hand corner the dates Jul. 29-31 1941, and the images next to them shows a sun. This means my air units will be able to do bombing and strafing missions on these days. After the last scenario I purchased my first bomber (a Sturzkampfflugzeug/STUKA JU87B) and combined with my highly effective fighter FW190A and the 2 Romanian air units, I'm pretty stoked about my mini air force this scenario. Also I'll point out that the blue dots all along the south and north of the mini map represent objectives that are not essential to victory. These are still good to take and can provide nice surprises to your units. I especially like the commentary that occurs when you take any objective. This was a nice touch (not seen in Panzer General) and would give me an idea of why I was supposed to take certain objectives in the game. Combined with the cool and detailed maps in the scenario introduction, these are the types of little things that really add a lot of flavor to a game and make them enjoyable to me. [image]local://upfiles/29551/AE525112CB114B42A22DAAF4EE01526E.jpg[/image]
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