Bullwinkle58 -> RE: WitPTracker AE Release 1.0.1 Available (10/3/2009 6:38:50 PM)
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ORIGINAL: floydg quote:
ORIGINAL: Bullwinkle58 I'm not to the point I can ask all these cool questions about Java and such. I'm still stuck on the install directions.[:)] I have a post-patch, AI game. I set the switches on December 10, 1941 to auto-save every day. I'm now in mid-March 1942, so I have a big Autosave sub-folder of saves. I manually save in slot six. So, when I edit WITPtracker.properties, do I point it at slot six, or do I point it at the first autosave? If slot six, does the manual save "get bigger" each time it saves so it has the day-by-day history, or is it a snap-shot of March 15th only? If I do the AUtosave pointer, does the program "step-through" the sequentially-named autosaves to generate the day-by-day history? (Like WITPStaff does.) This may be apparent once the program is fired up, but I never used WITPTracker the first time. Just a suggestion, but uyou might want to edit the Set-Up instrucitons to cover the Autosave switches. I'll put this aside for now unitl I get an answer. From what I see, this looks like a great tool, and believe me, I need the [8D]help. Right now, the autosave aspect isn't dealt with. So you'll need to set a specific file name in the witptracker.properties, such as wpae003.pws, and then you'll need to rename the saves to something like that name each time you want to read a turn (e.g., wpae003.pws.123, wpae003.123.pws, etc). Hope that helps. Floyd Well, it helps a little.[:)] I got it to run (neded curent Java, but I did that.) I got it to load my current save from Slot 7, which is March 10, 1942. All the data was there, everything was stable. But I wanted the history, so I erase all the DB files, re-edited the properties to point at autosave\wpae011.pws, which is December 8, 1941. That loaded fine, program stable. then I tried to load multiple turns, and I don't get any .pws files displayed at any level in the file tree. Not at SAVE\ or at SAVE\autosave. No files names of any kind. So, from your note above, if I want the day-by-day autosaves, do I need to hand edit all 100+ .pws files in the autosave folder to have a ".xxx" suffix, or do I have to drag them out to the \SAVE level of the tree, or what? I guess I'm not understanding why I get no file names to display when Properties are set OK to load the first turn, and the program's directions say the multi-turn function will fetch .pws files from anywhere on the HD. The autosaves are all in sequential order as wpae012.pws, etc. I understand that you're being bombarded with quesitons (this thread gre by three pages just as I was reading from the start this morning to see if my questions had been addressed), but I think dealing with the Autosave switches would be a good use of update time for AI-players who, like me, decide to jump in after playing months of an AI-game. I guess PBEM players just drag the save into the Tracker folder and play slowly that way, but AI players usually play multiple turns per day. I'd hate to lose the first four months of my war.
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